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WG48 3D-Modell

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WG48 royalty-free 3d model - Preview no. 1
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WG48 royalty-free 3d model - Preview no. 1
WG48 royalty-free 3d model - Preview no. 2
WG48 royalty-free 3d model - Preview no. 3
WG48 royalty-free 3d model - Preview no. 4
WG48 royalty-free 3d model - Preview no. 5
WG48 royalty-free 3d model - Preview no. 6
Royalty Free LicenseNur redaktionell
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
51 Besuche
perfect wirefly

Spezifikationen

  • Geometriepolygonal
  • Polygone10,000
  • Scheitelpunkte10,000
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

Collada
(.dae)
3 MB

WG48-L (SIZE L).dae
Collada
(.dae)
3 MB

WG48-L (SIZE M).dae
Collada
(.dae)
3 MB

WG48-L (SIZE S).dae
Collada
(.dae)
3 MB

WG48-L (SIZE XS).dae
Collada
(.dae)
3 MB

WG48-L (SIZE XXS).dae
(.unknown)

WG48-L (SIZE XXS).slm
Collada
(.dae)
3 MB

WG48-R (SIZE L).dae
Collada
(.dae)
3 MB

WG48-R (SIZE M).dae
Collada
(.dae)
3 MB

WG48-R(SIZE S).dae
Collada
(.dae)
3 MB

WG48-R(SIZE XS).dae
Collada
(.dae)
3 MB

WG48-R(SIZE XXS).dae
(.unknown)

WG48-R(SIZE XXS).slm
FBX
(.fbx)

WG48-L (L).FBX
FBX
(.fbx)

WG48-L (M).FBX
FBX
(.fbx)

WG48-L (S).FBX
FBX
(.fbx)

WG48-L (XS).FBX
FBX
(.fbx)

WG48-L (XXS).FBX
FBX
(.fbx)

WG48-R (L).FBX
FBX
(.fbx)

WG48-R (M).FBX
FBX
(.fbx)

WG48-R (S).FBX
FBX
(.fbx)

WG48-R (XS).FBX
FBX
(.fbx)

WG48-R (XXS).FBX
OBJ
(.obj)
1 MB

WG48-L (L).obj
OBJ
(.obj)
1 MB

WG48-L (M).obj
OBJ
(.obj)
1 MB

WG48-L (S).obj
OBJ
(.obj)
1 MB

WG48-L (XS).obj
OBJ
(.obj)
1 MB

WG48-R (XXS).obj
OBJ
(.obj)
1 MB

WG48-R (XS).obj
OBJ
(.obj)
1 MB

WG48-R (S).obj
OBJ
(.obj)
1 MB

WG48-R (M).obj
OBJ
(.obj)
1 MB

WG48-R (L).obj
OBJ
(.obj)
1 MB

WG48-L (XXS).obj

Beschreibung

fit second life,you could use it in another world,like inworldz etc. 1. High quality polygonal model 2. Model resolutions are optimized for polygon efficiency(in 3DS MAX the meshsmooth function can be used to increase mesh resolution if necessary). 3. all maps inside 4. Max models grouped for easy selection & objects are logically named for ease of scene management. 5. No cleaning up necessary, just drop model into your scene and start rendering. 6. No special plugin needed to open scene.
Sep 24, 2019 Datum hinzugefügt
Dec 07, 2021 letztes Update

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