Walhai manipuliert 3D-Modell
1
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads only
- Polygone7,185
- Scheitelpunkte7,276
- TexturenYes
- ManipuliertenYes
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsmixed
Beschreibung
Rigged model of an adult Whale Shark .
-Complete with all shaders and textures ready for rendering in 3dsmax and V-Ray or Maya and Software Renderer.
-Surrounding ocean scene is included (not the case for the Maya version).
-Units are in cm, the whale is around 12m (roughly 40 feet) long.
-Model is rigged without any custom controls, only regular bonechains and Skin modifier and one morph target for the mouth.
-Model is animated into a pose on frame 10, which is the start frame in the scene. Set the timeline to start at frame 0 to revert back to the default pose or merge object into a new scene.
No other animation or animated morphing is included.
- Includes 2 set of materials, a brown and a grey one.
- Maya version does not include environment and uses the Maya Software Renderer. It still retains full rig and morph functionality along with 2 different materials.
-Stated polycount is for the model at lowest subdivison level without any bones or environment.
Polygon count at subdivision level 1 together with bones and morphtarget is 65480.
-Included textures:
Diffuse - 8192 x 8192 px
Normal -8192 x 8192 px
Bump -8192 x 8192 px
Displacement -8192 x 8192 px
Caustics -2048 x 2048 px
Ocean Displacement -2048 x 2048 px
No postwork was done to any of the images. All renderings done with V-Ray unless otherwise stated on the image.
Sep 29, 2020
Datum hinzugefügt
Sep 21, 2021
letztes Update
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