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Wildschwein (FUR) 3D-Modell

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cgmobile

Spezifikationen

  • Geometriepolygonal
  • Polygone8,270
  • Scheitelpunkte8,270
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

3ds Max
(.max)
32 MB

vray 2.3
Wild_Boar_FUR_max.zip
FBX
(.fbx)

Wild_Boar_FUR_fbx.zip
OBJ
(.obj)

Wild_Boar_FUR_obj.zip

Beschreibung

High Detailed Photorealistic Wild Boar(FUR). Modeling in 3ds max 2013 and rendered with Vray 2.3. ********************************************* The .max scene is Ready to render with Vray 2.3 settings. Clean topology based on quads and tris. This model is completely UVunwrapped. In the folder'maps' you will find all the maps , used for rendering. The maps are in the. max .zip. Real world scale of the model - 70 cm. on the sholder. Teeth,tongue and eyeballs are included and modeled separately. The Fur is made with Hair and Fur modifier for 3ds max 2013. For an even better render quality you can increase the hair primitives count, up to your machine memory limit. For this render the hair count is 360 000 hairs. There is 3 hair and fur nodes. ********************************************* Wild_Boar_FUR_max.zip contain 2 .max files: 01.Wild_Boar_FUR_max.max - the preview images.The model in skin pose.Ready for rigging.With FUR. Vray renderer 2.3 setup and materials.Includes Vray-materials. 02.Wild_Boar_FUR_spline_curves.max - "hair and fur spline curves" created by the hair and fur modifier There is 3 spline curves sets. ******************************************************** High resolution textures: wild_boar_bump_map.jpg (4096x4096) wild_boar_color_map.jpg (4096x4096) wild_boar_eye.jpg(900x900) wild_boar_teeth_base_bump_map.jpg(2048x2048) wild_boar_teeth_base_color_map.jpg (2048x2048) wild_boar_teeth_bump_map.jpg (2048x2048) wild_boar_teeth_color_map.jpg (2048x2048) wild_boar_tongue.jpg (1024x1024) wild_boar_normal.png (2048x2048) wild_boar_small_teeth_bump.jpg (2048x2048) wild_boar_small_teeth_color.jpg (2048x2048) notebook_pano_reflecton.hdr (1000x700) ******************** Wild Boar body: Vertices :8270 Polygons :8270 Total : Vertices :11270 Polygons :10890 ******************** NOTE: Vray is required for the Max scene. The OBJ and FBX formats don't include the Hair and Fur,but you can use the "hair and fur spline curves" created by the hair primitives. You can use them as guides if you' re using a different Fur/Hair plugin.
Sep 28, 2020 Datum hinzugefügt
Sep 16, 2021 letztes Update

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