Xbox-Controller eingestellt 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal
- Polygone10
- Scheitelpunkte10
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsmixed
Beschreibung
Hitch Detailed 3d model of Xbox Controllers Set:
Xbox One Controller
Polygons: 16,000
Xbox One S Controller
Polygons: 17,665
Razer Wildcat Xbox One
Polygons: 13,400
Xbox Elite Controller
Polygons: 19,790
- detailed enough for close-up renders
- two *.max files included Standart materials and Vray-materials
- hi-poly model with meshsmooth modifier
- not colaps smooth modified
- big size textures with layers (*.tiff) included
- file format - max2009, 3ds, obj, fbx, c4d, mb included
- original file format - max 2009
- to all objects and materials in a scene names are appropriated
- real world size (system units - mm)
- coordinates of the location of the model in space (x0, y0, z0)
- files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)
The model is completely ready for use visualization in 3ds max.
All previews rendered 3ds max Vray.
In formats c4d, 3ds, obj, fbx, mb - model exported to standard materials (textures), not contain Vray shaders.
In these formats, shaders need to be edited for the new studio for the final rendering.
We tried to create a 3D model most similar to the real object!
Buying the Collection, you save 50% of the cost!
Jul 31, 2020
Datum hinzugefügt
Mar 08, 2022
letztes Update
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