Estatua de antílope modelo 3d
0
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Presupuesto
- Geometríapolygonal
- Poligonos23,426
- Vértices23,425
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
Antelope sculpture 3D model
It could be used as decoration, torch stand and so on in different mediums such as game, animation, etc.
------ Geometry ------
The model was made using 3ds max and was sculpted in zbrush
The topology of the model is carefully done so it's low poly while the details are preserved.
Quads = 23424
Triangles = 2
------ Textures ------
The model is completely unwrapped and has non overlapping uv's.
The model uses two different high resolution textures.
The textures, normal map and specular map are 4K
Textures = Antelope_Statue_Diffuse_4K.tif
Antelope_Statue_Stone_Diffuse_4K.tif
Normal = Antelope_Statue_4K_Normal.tif
Specular = Antelope_Statue_Specular_4K.tif
Maps are .tif (for best quality.)
------ Lights/Materials ------
3ds Max mental ray version has the lights and render setup from which the main presentation images were rendered. It uses metal ray Arch and Design materials with glossy reflections.
No post work was done on the images however to achieve the same (or better) results you need to ramp up the quality settings and alter the lighting or use a newer render software.
Rest all formats are free from lights and use standard materials with textures plugged in the respective channels.
----- File Formats -----
3ds max 2011 (native)
Fbx
Obj
**Notes**
If you get missing textures they are located in the maps folder which is included in every single zip file.
obj format only contains the mesh and needs manual texture assignment.
There are two diffuse colors included. If you want to use either one, you need to change it manually, But in 3ds max the material is already set up and you can assign it using material editor.
Sep 13, 2020
Fecha Agregada
Sep 28, 2021
última actualización
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