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Apolo Holddown Arms modelo 3d

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Stuart Howes

Presupuesto

  • Geometríapolygonal_quads/tris
  • Poligonos4,066
  • Vértices4,276
  • TexturasNo
  • AparejadoNo
  • AnimadoYes
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernone

Formatos y archivos

Lightwave
(.lwo)

default_scanline
Apollo Holddown Arms_lwo.zip
FBX
(.fbx)

Apollo Holddown Arms_fbx.zip
OBJ
(.obj)

Apollo Holddown Arms_obj.zip

Descripción

PRODUCT DESCRIPTION This is a High Definition model of the Saturn Apollo Holddown Arm(s) used to support the vehicle prior to launch. This model is designed to allow close up rendering and animation of the Holddown Arms as they retract allowing the Saturn Apollo launch vehicle to be released. The Saturn Apollo launch vehicle and Mobile Launcher are NOT included. Modelled with precision using the original architect's scaled drawings, along with extensive photographic and video research. Modelled with LightWave 9.6 USAGE Suitable for HD video, high-res film close-ups and print SPECS Model contains the following: 4 object layers (including release dies that attach to the S-1C stage) 4066 polygons (per Arm) 3128 quads, 938 tris, and 0 ngons Standard Lightwave materials & texture maps PRESENTATION IMAGES Preview Images rendered with default Lightwave 9.6 scanline renderer. TEXTURES 0 texture maps (Lightwave version uses procedural textures) GENERAL Model built to real-world scale Units used: Feet and Inches. Model is 14 feet high and 13 x 6.5 feet wide. ANIMATIONS Pivot points are preset in Layout file for arm retractions and blast hood shown in animated preview files and downloadable videos. ADDITIONAL NOTES Includes separate LW Scene file with all 4 Holddown Arms aligned to Saturn Apollo for customers who have already purchased this model. Saturn Apollo/S-1C stage, Mobile Launcher and LC39A models NOT included Modelled on 64-bit OS - i7 5960X CPU - 3.00GHz - Windows 7 Professional 64GB RAM
Oct 17, 2019 Fecha Agregada
Nov 28, 2025 última actualización

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