Botas modelo 3d
0
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Presupuesto
- Geometríapolygonal_quads only
- Poligonos44,708
- Vértices47,266
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
= Boots =
*Revised April 2018*
High-quality 3D model leather worker boots, ready for close-up shots.
Converted to Maya so that the model renders using both mental ray and VRay (3.x)
Converted to CINEMA4D so that the model renders using the built-in Physical Renderer.
|| USAGE ||
This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc.
This model also has a real-time version suitable for games, see the real-time header below for more information.
This model uses a scale of 1 unit = 1 centimeter
|| GENERAL ||
Model is built to real-world scale
Scene objects are organized by layers / groups / selection sets
Lights and cameras are only included in the Native file (3ds max 2018).
3ds Max: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product.
Maya: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product.
CINEMA 4D: No third-party renderer is needed in order to use this product.
|| SPECS ||
This model contains 8 separate objects and a backplane
This model contains 44,708 polygons with TurboSmooth OFF
Polycount:
2x Boots Leather Parts 8,064 (Quads), 32,336 at a subdivision level of 1.
2x Sole: 21,528 (Quads), 86,112 at a subdivision level of 1.
2x Sholace: 5,200 (Quads), 20,800 at a subdivision level of 1.
2x Grommets&Hooks: 9,836 (Quads), 39,344 at a subdivision level of 1.
Background: 60 (Quads), 240 at a subdivision level of 1.
This model contains 178,832 polygons with TurboSmooth ON (set to 1 iterations.)
This model contains V-Ray materials
This model contains only quads (no tris or nGons)
|| TEXTURES ||
The model contains 16 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness).
Textures - PNG format at 4096 x 4096 pixel resolution
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular
All textures are created from original photographs or drawings.
|| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.6
A Marmoset Toolbag and photoshopped rendering are also provided to show of how the model looks in different lighting solutions.
Product is ready to render out-of-the-box.
|| REAL-TIME ||
The Unity and Unreal versions of the boots have been optimized for real-time engines.
This version is suitable for current and next-gen real-time projects.
Nov 12, 2021
Fecha Agregada
Nov 12, 2021
última actualización
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