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Alfombra TOUCH ME PROFUNDA modelo 3d

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zs_design

Presupuesto

  • Geometríapolygonal_quads only
  • Poligonos1,600
  • Vértices1,600
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernone

Formatos y archivos

FBX
(.fbx)
6 MB

TOUCH ME DEEP_corona_fbx.zip
FBX
(.fbx)
95 MB

TOUCH ME DEEP poly_corona_fbx.zip
3ds Max
(.max)
1 MB

corona 1.7
TOUCH ME DEEP_corona2014_max.zip
FBX
(.fbx)
7 MB

TOUCH ME DEEP.FBX
FBX
(.fbx)
109 MB

TOUCH ME DEEP poly.FBX
OBJ
(.obj)
277 MB

TOUCH ME DEEP poly.obj
3DS
(.3ds)

TOUCH ME DEEP poly.3DS
3ds Max
(.max)
3 MB

vray 3.50.04
TOUCH ME DEEP 2014.max
3ds Max

TOUCH ME DEEP poly.mtl
3ds Max
9 MB

Textyres.zip

Descripción

Step has long been famous for its beautiful carpets. Interesting texture of the pile, non-standard design solutions and excellent quality speak for themselves. The main advantage of these carpets is the feeling of tremendous comfort. You will appreciate it only once by touching the pile, drowning in its gentle, soothing softness. The velvety sheen of wool and smooth lines like wind patterns in the sand make these carpets visually cozy and attractive. Adjust the amount of hair and segments for yourself, 450,000 and root thickness 3 are set on this carpet. For weak computers, the number of hair and segments can be significantly reduced, and the root thickness can be made, for example, 4-5. Before rendering, go to the Rendering - Effects tab, click on Hair and Fur and select mr prim mode below, drop the texture expanding the Material Parameters scroll into the tip color and root color cells, TOUCH ME DEEP bump2 texture drop the expanding General Parameters scroll into the Scale cell. If there are problems with rendering fur, write to me. I will try to help you. Collection: TOUCH ME DEEP Name: 025-M102 Size: 300x200 cm. System units mm.
Apr 23, 2020 Fecha Agregada
Nov 15, 2022 última actualización

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