Mamut de dibujos animados aparejado modelo 3d
0
Licencia Libre de DerechosTodos los usos extendidos
Devoluciones simples
Mejor precio garantizado
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Presupuesto
- Geometríapolygonal
- Poligonos10,892
- Vértices5,474
- TexturasYes
- AparejadoYes
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVNo
- UV sin envolverunknown
Descripción
Cartoon mammoth RIGGED
Cute mammoth made with 3D Studio Max 8
In Max version , the model is rigged (mouth, spine, pelvis, head, arms, legs, trunk(noise)).
The hairs are obtained with the plugins "Hair and Fur" , included in 3D Studio MAx tools.
The scene in Max files are exactly the same than the presentation pictures with background and volume light effect.
The snowing scene is included too (animated snow)
No special render engine needed, just unzip and render.
The model is finely skined, the mesh is clean and Quad only, is very easy to anime, and perfect for game.
Some morphing targets are set for facial expressions.
the backgroung (mountain) is included too (into max, obj, and fbx files)
Available in following formats: 3ds, obj, Fbx, Stl(Print ready) Max 8, Unity.
Important FBX and UnityPackage files are RIGGED too
The exchanges (3ds, obj, stl) formats are not rigged and not hairs. They are UVW mapped with the same textures than the native file, so the render
is the same than the presentation picture with no fur (no backgound and no light effect too) .
Exchange formats are quad only.
The hairs are not present in the exchange formats (Obj, 3ds, Fbx, unity).
But the objects are textured and UVW mapped.
The exchange formats are not rigged.
a readme file is present to explain how very easily replace the texture. A PSD file is also included to help you make your own textures.
Textures materials are included into each archive.
the model is print ready
Cute mammoth made with 3D Studio Max 8
In Max version , the model is rigged (mouth, spine, pelvis, head, arms, legs, trunk(noise)).
The hairs are obtained with the plugins "Hair and Fur" , included in 3D Studio MAx tools.
The scene in Max files are exactly the same than the presentation pictures with background and volume light effect.
The snowing scene is included too (animated snow)
No special render engine needed, just unzip and render.
The model is finely skined, the mesh is clean and Quad only, is very easy to anime, and perfect for game.
Some morphing targets are set for facial expressions.
the backgroung (mountain) is included too (into max, obj, and fbx files)
Available in following formats: 3ds, obj, Fbx, Stl(Print ready) Max 8, Unity.
Important FBX and UnityPackage files are RIGGED too
The exchanges (3ds, obj, stl) formats are not rigged and not hairs. They are UVW mapped with the same textures than the native file, so the render
is the same than the presentation picture with no fur (no backgound and no light effect too) .
Exchange formats are quad only.
The hairs are not present in the exchange formats (Obj, 3ds, Fbx, unity).
But the objects are textured and UVW mapped.
The exchange formats are not rigged.
a readme file is present to explain how very easily replace the texture. A PSD file is also included to help you make your own textures.
Textures materials are included into each archive.
the model is print ready
Aug 06, 2020
Fecha Agregada
Sep 28, 2021
última actualización
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