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Diesmech mecha modelo 3d

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Mikhail Pachgin

Presupuesto

  • Geometríapolygonal
  • Poligonos20,540
  • Vértices1,620
  • TexturasYes
  • AparejadoYes
  • AnimadoYes
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Descripción

- a humble dieselpunk mecha ) The robot has next motion cycles(with root mo): - walk forward; - walk backward; - run cycle; - strafe left and strafe right(actually two separate cycles with root mo); - sword attack 1; - sword attack 2; - left claw action; - idle; - death; Meshes summary: - separate torso mesh(4096x4096 ao, normal, diffuse, metallic, roughness, height maps; 5793 polys); - separate pelvic mesh(2048x2048 ao, normal, diffuse, metallic, roughness, height maps; 523 polys); - separate chassis mesh(4096x4096 ao, normal, diffuse, metallic, roughness, height maps; 8924 polys); - separate armor mesh(4096x4096 ao, normal, diffuse, metallic, roughness, height maps; 2106 polys); - separate circular sword mesh(2048x2048 ao, normal, diffuse, metallic, roughness, height maps; 2381 polys); - separate reactor mesh(2048x2048 ao, normal, diffuse, metallic, roughness, height and emission maps; 813 polys); Archive holds: - OBJ with lowpoly and highpoly robot parts meshes; - FBX with motion cycles; - TXT with motion clips timing table; - full textures pack in PNG;
Jun 09, 2020 Fecha Agregada
Oct 04, 2022 última actualización

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¿Por qué no ser el primero en romper el hielo?