Dodge Challenger SXT 2015 modelo 3d
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Presupuesto
- Geometríapolygonal_ngons used
- Poligonos213,000
- Vértices253,000
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvermixed
Descripción
Dodge Challenger SXT 2015
Originally created in 3ds Max 2012.
Three .max files with V-Ray, Mentalray and Scanline materials.
Turbosmooth is still in the history for .max formats.
Polycount with Turbosmooth off: 213000
Polycount with Turbosmooth on (iterations set to 1): 1208000
Modeled in real world scale and metric units.
All objects, materials and textures are properly named.
Total number of objects is 56, organized in layers and groups.
This model contains 6 textures:
(3) 4000 x 4000
(2) 2000 x 2000
(1) 1000 x 1000
FBX, OBJ and 3DS formats created at base level of mesh (not subdivided) and have standard materials with textures.
Previews rendered in Vray 2.2, lighting and render setup is not included.
Sep 13, 2020
Fecha Agregada
Feb 23, 2025
última actualización
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