Elefante aparejado modelo 3d
0
Licencia Libre de DerechosTodos los usos extendidos
Devoluciones simples
Mejor precio garantizado
Trabaja fuera de la caja
Presupuesto
- Geometríapolygonal_quads/tris
- Poligonos24,736
- Vértices24,904
- TexturasYes
- AparejadoYes
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
NOTES:
- This model is RIGGED
- arnold render scene and materials included
- Background image HDRI is included
- Objects and rig are named correctly and organized into layers
- 4096 pixel texture map for body
-2048 pixel for other parts
- Animation friendly rig
- Subdivisions and displacement map.
- arnold SSS (subsurface scattering) materials and standard materials set up
- Renders are from arnold
Displacement is on
---------------------------------------------------------------
FILES:
- obj
- FBX
- ABC(alembic)
-elephant_original(.ma,mb): Includes model, render setup, rig and animation.
- elephant(.ma,mb): Includes only geometry and rig (no render setup)
---------------------------------------------------------------
TEXTURE MAPS:
- body map is 4096*4096,The others are 2048*2048
- 32 bit EXR displacement
- color
- scatter
- specular
- normal
---------------------------------------------------------------
RIGGING:
Production proven standard rig used on many different blockbuster movies!
- Fully scalable rig (use C_global_CTL.scale)
- Blendable FK and IK arms and legs
- FK and IK same time for spine and neck
- stretchy spine,trunk and legs
- aim and FK controls for eyes
_fleshy eyeLids and blink attribute
_full face rigged
---------------------------------------------------------------
DIMENSIONS:
Height: 383.454 cm
Width : 332.862 cm
Length: 598.299 cm
---------------------------------------------------------------
For film, animations, and still images.
Sep 13, 2020
Fecha Agregada
Sep 03, 2021
última actualización
Opiniones
Actualmente no hay opiniones para este producto.
¿Por qué no ser el primero en romper el hielo?
















