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Zombi gordo modelo 3d

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Presupuesto

  • Geometríapolygonal_quads/tris
  • Poligonos6,773
  • Vértices7,239
  • TexturasYes
  • AparejadoYes
  • AnimadoYes
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Formatos y archivos

FBX
(.fbx)
5 MB

FZ_fbx.zip
3ds Max
(.max)
8 MB

default_scanline
FZ_animations.zip
3ds Max
11 MB

animations.mp4
3ds Max
76 MB

FZ_textures.zip

Descripción

CREATION

The model and its accessories, if any, have been created with 3D Studio Max (2017 version)

The topology is made up of quads and triangles

The images have been created with the default scanline engine of 3D Studio Max (2017 version)

MATERIAL AND TEXTURES

Textures size are:

-character 4096x4096px

All textures are in TGA format

RIGGING AND ANIMATIONS

The model has been rigged with 3D Studio Max Biped

We added a ponytail to simulate the jawbone

The package includes 9 animations:

-Biting (from frame 0 to frame 76)

-Dying (from frame 77 to frame 135)

-Hitting back (from frame 136 to frame 182)

-Hitting front (from frame 183 to frame 212)

-Idle (from frame 213 to frame 301)

-Left strafe (from frame 302 to frame 359)

-Right strafe (from frame 360 to frame 419)

-Walking (from frame 420 to frame 477)

-An additional file with all the animation added in a sequence on a single timeline through the mixer of 3D Studio Max (the intervals between the animations are pointed beside the name in the list below)

-T-pose

All the animations are in place

The animations have been crafted (no motion capture)

FBX

The FBX files of the animations have been ported with Autodesk FBX 2017

The bones of the biped are converted in dummy format during the porting from max to fbx

FOLDER CONTENTS

The package includes:

-the files max and fbx of the animations

-the textures of the meshes listed before

For any concern or further questions feel free to contact us!

Dec 21, 2019 Fecha Agregada
Sep 12, 2025 última actualización

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