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Cervatillo (ciervo bebé) (RIGGED) modelo 3d

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Presupuesto

  • Geometríapolygonal
  • Poligonos35,346
  • Vértices18,789
  • TexturasYes
  • AparejadoYes
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvermixed

Formatos y archivos

3DS
(.3ds)

Fawn_Model_3ds.zip
FBX
(.fbx)
1 MB

Fawn_Model_fbx.zip
OBJ
(.obj)

Fawn_Model_obj.zip
3ds Max
(.max)
9 MB

vray 2.3
02_Fawn_model_RIGGED_max.zip
(.usd)
33 MB

672-usdz-extended.usdz
(.gltf)
36 MB

672-gltf-extended.gltf.zip
(.gltf)
37 MB

672-gltf-extended.glb
(.gltf)
4 MB

672-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
4 MB

672-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
38 MB

672-max-extended.max.zip

Descripción

High Detailed Photorealistic Fawn(Baby Deer)(RIGGED). Modeling in 3ds max 2013 and rendered with Vray 2.3. ********************************************* The .max scene is Ready to render with Vray 2.3 settings. Clean topology based on quads and tris. This model is completely UVunwrapped and smoothable. In the folder'maps' you will find all the maps , used for rendering. The maps are in the. max .zip. Real world scale of the model - 57 cm. on the sholder. Teeth,eyebrows,whiskers,tongue and eyeballs are included and modeled separately. ********************************************* Fawn_model_RIGGED_max.zip contain 2 .max files: 01.FAWN_3d_Model.max - the model no RIG Vray renderer 2.3 setup and materials.Includes Vray-materials. 02.FAWN_Model_RIGGED.max - the model - RIGGED. The prefiew scene. Vray renderer 2.3 setup and materials.Includes Vray-materials. ******************************************************** High resolution textures (color and hair and fur maps): Fawn_body_bump_map.jpg (4096x4096) Fawn_body_color_map.jpg (4096x4096) Fawn_body_reflection_map.jpg (4096x4096) Fawn_eye.jpg(900x900) Fawn_teeth_base_color.jpg (1024x1024) Fawn_teeth_base_reflection.jpg (1024x1024) Fawn_tongue.jpg (1024x1024) ******************** Fawn body: Vertices :9161 Polygons :18226 Total fawn: Vertices :18789 Polygons :35346 ******************** The Rig: - the model is rigged with 3ds max BONE TOOLS. - custom wire parameters and expretions for a better fisical movment - custom atributes for the ears,neck,hoofs - 2 morph targets (open-close eyes,and lashes) - 2 morph targets for the back legs musculs - morph target for extreme twisting of the neck - advansed twisting sistem for the spine and the neck - the morph target meshes are included in the .max file NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The "obj.zip" is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.
Sep 13, 2020 Fecha Agregada
Sep 02, 2021 última actualización

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