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Fender Stratocaster Guitarra eléctrica modelo 3d

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Oleksandr Zymohliad

Presupuesto

  • Geometríapolygonal
  • Poligonos20,088
  • Vértices20,944
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Formatos y archivos

Blender
(.blend)
3 MB

cycles
model.blend
FBX
(.fbx)
16 MB

subdiv1.fbx
FBX
(.fbx)
9 MB

subdiv0.fbx
(.gltf)
11 MB

subdiv0.glb
OBJ
(.obj)
5 MB

subdiv0.obj
OBJ
(.obj)

materials.mtl
(.gltf)
18 MB

subdiv1.glb
OBJ
(.obj)
20 MB

subdiv1.obj
OBJ
37 MB

textures.zip

Descripción

A high-quality 3D model of an electric guitar Fender Stratocaster Software: Made completely in Blender 2.82, images are rendered with Cycles renderer. Features: Modeled to a real-world scale with great attention to blueprints and reference images, all objects in the scene are appropriately named. Guitar stand included Geometry: Each file format except original .blend file comes in two versions depending on the level of subdivision, so you don't have to manually change the resolution of the mesh: Polygon count unsmoothed/smoothed: 20,088/140,694 Vertex count unsmoothed/smoothed: 20,944/145,013 Textures: .glb and .fbx files come with packed textures, .blend and .obj files look for external ones - in order to use them, unpack textures.zip arhive into the folder where .blend and .obj files are. Materials: All materials were created in Blender using Cycles/Eevee renderers, therefore, using original .blend file with preserved node trees gives more control over the materials. However, all procedurally generated textures and textures made by mixing other images were baked (that is, only their color, roughness, and normal components), and the resulting textures were used to create simplified materials for other file formats that do not support Cycles/Eevee.
Apr 21, 2020 Fecha Agregada
Aug 31, 2021 última actualización

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