Sombreador de tierra dinámico hiperrealista 2.0 modelo 3d
0
Licencia Libre de DerechosTodos los usos extendidos
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Presupuesto
- Geometríapolygonal
- Poligonos214,120
- Vértices107,066
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
Hyper-Real Dynamic Earth Shader set for 3ds Max 9 and above and Cinema 4D R10 and above with 16k resolution texture maps.
Features included:
Viewport/HUD sliders to control the key functions both in 3ds max and Cinema 4D. You don't need to deal with the ultra complex shaders. The HUD controls for Cinema 4D only work in version R10.
Night lights dynamic response to darkness (optional feature you can quickly disable).
Hyper-Real fog model with volumetric atmosphere.
Ready-to-render (few seconds per frame) setup and environment with default render, no external renderers required.
Suitable even for low altitude shots (16k texture maps. See thumbnails).
16K resolution diffuse, cloud, landcover, nightlights and topology maps. You may replace those with your own commercial textures.
Very short render times.
Resolution independent starfield included in Cinema 4D.
This shader model doesn't require external plugins or other software to create images like the thumbnails shown.
Sep 28, 2020
Fecha Agregada
Feb 15, 2022
última actualización
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