Realistic iQOS model in 5 skins with high resolution textures.
The model has clean topology and it is good in any iteration of smoothing/subdiv.
Includes Animated files. Each IQOS_Color_Blend archieve includes animated model and .readme short text tutorial / info-file.
Game ready model - can be used in game engines and realtime scenes.
This asset includes 5 models of IQOS:
IQOS Black - ID 1353621
IQOS Blue - ID 1353626
IQOS Red - ID 1353662
IQOS Red And Brass - ID 1353667
IQOS White - ID 1353670
- The units of measurement during the creation process were centimeters.
- Clean and optimized topology is used for maximum polygon efficiency.
- No extra plugins are needed for this model.
- Each device model consists of 4 meshes .
- All objects have fully unwrapped UVs.
- The mesh has it's material, clear UV, textures and maps.
Includes 2048x2048 textures (diffuse, albedo (base color), specular, glossy, normal, AO, emissive maps).
Objects have clear names:
Meshes have same names, as objects.
Poly/Verticles for all scene (5 models): 91380 / 92275;
Poly/Verticles for single model: 18,276 / 18455;
Textures are in .png file format.
All textures are in 'Supporting items' and in 'Blender' archeive.
Model is in .3ds, .blend, .dae, .fbx, .obj, x3d (Extensible 3D), stl file formats. (.blend is native file format). Made in Blender 2.79.
The model file includes 2 bones, rigged and animated.
.fbx, .dae and .blend (native) are animated files.
*Note - IQOS_In_Five_Colors_Blend scene does not include animation!
There are 2 actions in .blend file- opening and closing.
0-60 frames - closing action;
60-120 frames - opening action;
Included animation is loop.
Animation Frame Rate: 60 FPS. Can be changed in Render settings.
Scene render used an hdri map (not included).
Don't forget to rate the model, this is important for us.
Jun 18, 2020
Dec 19, 2020