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JBL Charge 3 Altavoz portátil Bluetooth gris modelo 3d

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JBL Charge 3 Altavoz portátil Bluetooth gris royalty-free modelo 3d - Preview no. 1
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JBL Charge 3 Altavoz portátil Bluetooth gris royalty-free modelo 3d - Preview no. 11
JBL Charge 3 Altavoz portátil Bluetooth gris royalty-free modelo 3d - Preview no. 1
JBL Charge 3 Altavoz portátil Bluetooth gris royalty-free modelo 3d - Preview no. 2
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JBL Charge 3 Altavoz portátil Bluetooth gris royalty-free modelo 3d - Preview no. 10
JBL Charge 3 Altavoz portátil Bluetooth gris royalty-free modelo 3d - Preview no. 11
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alex_blitz

Presupuesto

  • Geometríapolygonal
  • Poligonos4,534
  • Vértices4,731
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvermixed

Formatos y archivos

OBJ
(.obj)
1 MB

JBL_Charge_3_Speaker_Grey.obj
Maya
(.ma)

mentalray
JBL_Charge_3_Speaker_Grey.mb
3ds Max
(.max)
1 MB

other
JBL_Charge_3_Speaker_Grey.max
Maya
(.ma)
1 MB

mentalray
JBL_Charge_3_Speaker_Grey.ma
FBX
(.fbx)

JBL_Charge_3_Speaker_Grey.fbx
FBX
8 MB

Textures_and_NormalMaps.rar
FBX
2 MB

UVmaps.rar
FBX

JBL_Charge_3_Speaker_Grey.mtl

Descripción

High-detailed, realistic polygonal model of JBL Charge 3 Bluetooth Portable Speaker for close up renders and any product visualizations. The JBL Charge 3 is a powerful splashproof bluetooth speaker with strong bass and a power bank. Packing a massive rechargeable 6,000mAh Li-ion battery that supports up to many hours of playtime and USB charge out. The JBL Charge 3 has an integrated speakerphone. JBL Charge 3 can be connected with other JBL speakers for stereo sound. Features: - Natively modeled in Maya 2014 - Standard materials only - Rendered in Mental Ray - Major assemblies are grouped - All mapped polygon meshes - Normal maps, textures and UVmap resolution: from 256x256 to 4096x4096 in *.jpg format. - All Materials and Lights used are included with model - All materials should open on startup with no errors - Scene is scaled to real world Textures and Normal maps: 01.Bump_LogoPlateSmall01.jpg - 2048x2048 px. 02.Bump_LowerCover01.jpg - 2048x2048 px. 03.BumpMap_Basis01.jpg - 141x141 px. 04.Bump_Stand01.jpg - 2048x2048 px. 05.NormalMap_RightSpeaker01.jpg - 4096x4096 px. 06.SpecularMap_RightSpeaker01.jpg - 4096x4096 px. 07.Texture_Basis01.jpg - 141x141 px. 08.Texture_LogoPlateSmall01.jpg - 2048x2048 px. 09.Texture_RightSpeaker01.jpg - 4096x4096 px. 10.TextureBackground03.jpg - 1458x972 px. 11.TransparencyMap_RightRing01.jpg - 2048x2048 px. In the folder "UVmaps" you will find all the UVmaps. Used only standard materials, but for good results you have to adjust shaders. Warning: Depending on which software package you are using, the exchange formats (.max, .obj, or .fbx) may not match the preview images exactly. Mental Ray is required for the render realistic scene in Maya 2014. Version in 3DS MAX format is only available with standard materials.
May 25, 2020 Fecha Agregada
Jul 02, 2023 última actualización

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