Jim Morrison Cabeza1 modelo 3d
Presupuesto
- Geometríapolygonal_quads/tris
- Poligonos19,487
- Vértices20,060
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvermixed
Descripción
Jim Morison Head year 1967 Use free and open source 3D creation suite BLENDER to make your own Jim Morrison renderings - Model at real world scale (meter unit) - Objects, materials and textures are correctly named and organized - Low poly geometry with quads and edge loops - Ready to render with Blender (F12 key) ! This product requires Blender 2.79 last version - Also compatible with Blender 2.8X---2.9X USE - Visualization - Make original works from Blender 3d renderings (Currently, most of artistic works come from Jim Morrison photographs) RENDERERS/RENDERING - Model with materials and textures mapped is ready to render with Cycles - Thumbnails rendered with Cycles - Filmic used for color management GEOMETRY - Subdividable geometry mainly with quads - 1452 polygons for the head (1434 quads, 18 tris) - Low poly geometry smoothed with Subdivision Surface Modifier Level 2 in Blender UVs - Head and Eyes are uv mapped (Unwrapped UVs non-overlapping) HAIRS - Hairs, hair paws, eyebrows and eyelashes are made with Blender particle system - Hairs, hair paws, eyebrows and eyelashes are generated from separated mesh emitters FBX - fbx format from Blender 2.79 - Hair guides are exported as polyline. ! not recognized by all 3d software - Same low poly subdividable geometry compatible with 3ds Max or Maya MeshSmooth modifier. - Head mesh must be Catmull Clark subdivided (Level2) to have similar aspect as thumbnails - Textures must be downloaded from accompanying file and mapped - Hair Emitters, eyebrows emitter, eyelashes emitter, hair paws emitter and necklace are includes OBJ - obj format from Blender 2.79 with option 'objects as OBJ groups' to maximize compatibility with 3ds Max - Hair guides are exported as polyline. ! not recognized by all 3d software - Same low poly subdividable geometry compatible with 3ds Max or Maya MeshSmooth modifier. - Head mesh must be Catmull Clark subdivided (Level2) to have similar aspect as thumbnails - Textures must be downloaded from accompanying file and mapped - Hair Emitters, eyebrows emitter, eyelashes emitter, hair paws emitter and necklace are includes TEXTURES - 7 images textures .png are includes. - For the head : 1 color/diffuse 4096 x 4096, 1 specular 3072 x 3072, 1 ambient occlusion 3072 x 3072, 1 normal 6000 x 6000, 1 bump 4096 x 4096 - For the eyes : 1 diffuse 1024 x 1024, 1 normal 1024 x 1024, 1 alpha 1024 x 1024 ACCOMPANYING FILE - Textures for .fbx and .obj files - Scene used for signature image - Scene with green background (see thumbnail specified) Copy/Past Jim Morrison Head in these scenes to obtain same rendering INCLUDE: - Scene and materials used for blue background previews - 7 images textures .png - Jim Morrison 3D head - 1 necklace ! dentition not include
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¿Por qué no ser el primero en romper el hielo?


















