Ciclos de licuadora de lámpara modelo 3d
0
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Presupuesto
- Geometríapolygonal
- Poligonos5,324
- Vértices6,000
- TexturasYes
- AparejadoYes
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolveroverlapping
Descripción
ULTIMATE Blender Cycles Low Poly realistic Room lamp.
1)
This comes with a nice seamless repeating grunge/glazed material for the body of the lamp. Easy to adjust the shape and details with a custom bump map of your choosing.
2)
The head of the lamp is physically accurate, showing the washers, wires and metal gizmos that make a lamp look real. While it appears high-poly, it is in fact simple primitives with cleverly placed bump mapping, to give the effect of high quality without those punishing render times.
3)
Lamp shade itself has a papyrus material with high-resolution, seamless normal, specular and diffuse maps. This is layered with an easy to adjust translucency shader- to get a very realistic result with the light bulb beneath it.
4)
And lastly, a handsome power plug that is extendable. It is a simple curve with a high quality ABS plastic material shader. The end is hooked to a three-pronged outlet plug that you can extend and place wherever you like in a scene.
This took me a long time to create and optimize this model, to get a realistic look, without hurting render times.. Filling a room with lamps of this quality will save you weeks on your project.
Enjoy!
Oct 17, 2019
Fecha Agregada
Mar 04, 2022
última actualización
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