Piel de leopardo aparejada modelo 3d
Presupuesto
- Geometríapolygonal_quads only
- Poligonos14,468
- Vértices14,815
- TexturasYes
- AparejadoYes
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
High detailed photo realistic Leopard (Fur) Rigged 3D model. Ready to render exactly as you see above preview images in 3DS max 2016 with V-Ray. (HDRI map included) This model is suitable for animation, visualization, movie etc. Cameras, lights and render settings are included in 3ds max file. ************************ FEATURES : - Originally created with 3DS Max 2016. Using the V-Ray v3.20.02 renderer. - This model has a clean geometry based on Polygonal quads only. - Unit system is set to meters, and correctly real world scale model. Location in space to x0, y0, z0. - The model has come with fully textured and correctly mapped. No post work on these render preview. - Leopard body, tongue, mouth, teeth, cornea, iris and pupil are modeled separately. - Every object are perfect named and polygons changeable. No any extra plugin needed to open this scene. - Non-native file (.blend, .fbx and .obj) come with only color map texture. - 3DS MAX 2016 with V-Ray v3.20.02 or higher is required to render. ************************ TEXTURES FORMATS AND RESOLUTION : All textures provided with 8k high resolution. (main color map texture is .Tif) 8192 x 8192 Color Map. Specular Normal Fur density HDRI ************************ FILE FORMATS : Max 2016 V-Ray .Blend (Blender 2.79) .Fbx .Obj ************************ POLYCOUNTS : *Max, .blend, .fbx, .obj : (Total) Faces : 18,976 Verts : 19,555 Leopard body : 12,260 Mouth : 1,724 Tongue : 140 Teeth : 3,972 Eyeball (Cornea,Iris,pupil) : 880 ************************ HAIR AND FUR NOTES : 3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair. 6 different hair systems for a total of about 1.5 mil. hairs primitives. Easy to modifier hair for your suitable. Non-native file (.blend, .fbx and .obj) come without fur. - The original preview render made with fur dynamic set to live mode. - The fur dynamic settings are include. You just need to active hair dynamic mode in live and then start rendering. So you get exactly same render result above preview images. - Hair dynamic (simulation) settings are already set. ************************ RIGGING NOTES : The rig come with custom attributes and spline controller with ik,fk system. The model come with standard rigged pose (signature pose) Non-native file (.blend, .fbx and .obj) come without Skeleton, rig.
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