Faro en tiempo real modelo 3d
0
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Presupuesto
- Geometríapolygonal
- Poligonos5,212
- Vértices5,957
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolveroverlapping
Descripción
Lighthouse realtime scene
Low poly scene created in 3dsmax 2016 and rendered with VRay 3.20.03
The scene has 1 Physical camera and 2 VRayLights, 1 dome with a HDRI maps and 1 VRaySun.
The splashes are made with an opacity map and every models have a Vray Shader applied to them.
Each models and shaders/maps have been renammed accordingly.
The models have been textured following a PBR workflow and can be used with a realtime engine.
The textures are mostly in 4k resolution and in png format.
Because of the hires texture, the Max archives is quite heavy at 143 Mb.
Other format included are FBX and OBJ.
Polycounts:
Complete Scene
Polys: 5212
Tris: 10243
Verts: 5957
Lighhouse:
Polys:2748
Tris:5315
Verts:3082
Rock
Polys:1055
Tris:2110
Verts:1057
Dec 01, 2019
Fecha Agregada
Mar 11, 2022
última actualización
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