Manga nena evolución 01 modelo 3d
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Presupuesto
- Geometríapolygonal_quads/tris
- Poligonos11,700
- Vértices11,222
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolveroverlapping
Descripción
- latest evolution of the classic "Manga Babes" series of Japanese anime/manga style female characters
- facial features and anatomy with original anime/manga style proportions
- modeled using edge-loop topology for optimal character animation
- Embedded morph targets for adjusting body shape (LightWave and FBX only)
- generic look and clean polygon mesh is a great starting point to build custom anime/manga style characters, saving tremendous amount of time and effort
- basic clothing with UV for easy texture customization
Specifications:
Height: 1.7m
Textures: from 128 x 128 to 1024 x 1024
Morph maps: 10 (arms up/down, breast up/down, hip down, waist up/down, legs up/down, feet down)
Body, hair, eyes and eyelashes are separate layers within one object. Each eye has a pivot for rotation. Eyelashes are isolated to be excluded from edge rendering in the case of cel shading.
Clothing and underwear in 2 separate objects (quads and tris):
Underwear:
Polygons: 330
Vertices: 399
Clothes:
Polygons: 716
Vertices: 780
Previews rendered in LightWave using default renderer with subdivision on.
Sep 13, 2020
Fecha Agregada
Feb 04, 2022
última actualización
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