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Telefono de oficina modelo 3d

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Telefono de oficina royalty-free modelo 3d - Preview no. 1
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Presupuesto

  • Geometríapolygonal_quads/tris
  • Poligonos1,594
  • Vértices1,670
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Formatos y archivos

3ds Max
(.max)
3 MB

default_scanline
phone_2019_max.zip
FBX
(.fbx)
3 MB

phone_fbx.zip
OBJ
(.obj)
3 MB

phone_obj.zip

Descripción

This phone is a game-ready asset originally modeled in 3DS Max 2019. This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene IS included. ||SPECS|| || Geometry || Geometry count: -1594 polys -3042 tris -1670 verts No n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (centimeters) Tested in Marmoset Toolbag 3 (see renders) Tested in Unreal Engine 4 Tested in Unity Engine No special plugins needed. .obj and .fbx versions exported from 3ds Max 2018 || Textures || 1024x1024 base color, roughness, metalness, normal and AO (ambient occlusion) maps There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup. Textures designed for physically based rendering (PBR) Textures in .png format Model texture paths are stripped I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.
Oct 16, 2019 Fecha Agregada
Feb 26, 2022 última actualización

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