Libros viejos modelo 3d
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Presupuesto
- Geometríapolygonal_quads only
- Poligonos2,684
- Vértices2,714
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
Old Books.
A set of two unique book models. Book designs are based on actual, 18th and 19th century French books. Suitable for high-resolution close ups when Meshsmooth/Turbosmooth subdivision is applied. Book models do not have interior pages.
|| SPECS ||
Each Book model:
- 1 Editable Poly object
- Subdivision Level 0: 2660 tri-polys (1330 Quads)
- Subdivision Level 1: 10640 tri-polys
Mental Ray Scene: 2 books without Subdivision
- Objects: 10 (Includes Camera and Light Targets)
- Geometry: 5 (Includes backdrop model)
- Total Polygons: 2684 Quad-Polys or (10688 Tri-Polys)
- Vertices: 2714
- Quads: 100%
- Tris: 0%
- Ngons: 0
- Scene Lights: 2 (Includes Spot, Skylight)
- Camera: 1
- Renderer: mental ray
3ds Max 2014 and later:
- Includes mental ray and Default Scanline versions. Individual (isolated) book models available as optional (supporting files) download.
- Scene objects are organized by Selection Sets and Layers.
- Objects have uncollapsed, Turbosmooth modifier, Turbosmooth Subdivision Level set to 1. Turbosmooth modifiers are instanced when possible.
- Objects and Materials use descriptive names.
- mental ray version uses Arch&Design Materials.
- Default Scanline version uses Standard Materials with no advanced shading or lighting. Spot and 2 Omni lights.
- Each book model has its own UV Map coordinates and textures.
FBX and OBJ formats: Appearance of Materials and smoothing groups may vary depending on the software used. (Separate/optional downloads).
FBX: Basic Materials, No advanced shaders, UV Mapped, Turbosmooth modifier with subdivision level set to 1, Camera, Basic Lights. Individual base mesh also included.
OBJ: Basic Materials, No advanced shaders, UV Mapped, Includes base model with Level 0 subdivision and Level 1 Subdivision (higher res) model.
|| RENDERING ||
- All preview images were rendered with mental ray renderer in 3ds Max 2016. All wireframe images were rendered with Default Standard renderer in 3ds Max 2016. Increase and adjust Image Precision and Final Gather Precision settings in mental ray to reduce noise and for higher quality images. Rendering time will increase significantly when these settings are increased.
|| TEXTURES ||
- Objects have UV coordinates and have been unwrapped with no overlapping UVs.
Texture Maps include Diffuse and Bump Maps for each model. UV layout templates are included for custom textures. 2048 x 2048 .PSD and .PNG with alpha channel for UV elements.
See supporting files: Optional download
Old_Books_UV_Texture_Template.zip
|| GENERAL ||
- Model is built to real-world scale
- Units used: Inches
- Book model Dimension: 4 inches (10.16 cm) width by 6.685 inches (17 cm) length approximate.
- No third-party renderer or plug-ins needed.
Nov 13, 2019
Fecha Agregada
Oct 19, 2021
última actualización
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