Antigua mecedora modelo 3d
0
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Presupuesto
- Geometríapolygonal_quads/tris
- Poligonos6,484
- Vértices6,686
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
An old rocking chair intended for use in real-time games.
GENERAL
- Game ready
- Low poly
- Tailored collider
- Metal/Roughness PBR
TEXTURES
RockingChair_BaseColor.png (2048x2048)
RockingChair_AO.png (2048x2048)
RockingChair_Roughness.png (2048x2048)
RockingChair_Metallic.png (2048x2048)
RockingChair_Normal.png (2048x2048) (OpenGL)
PSDs included as a separate zipped download for each texture with convenient layering. The same zip also includes the edge wear mask (Black & White).
MODEL
Model consists of nearly all Quads with the exception of a select few unavoidable triangles on beveled corners.
Also worth noting is that with a few extra edge loops the model can easily become subdividable.
Made maximum use of the UV space without any overlapping.
DIMENSIONS
Model is scaled to real world, based on the metric system.
Height 1.47m
Length 1.09m
Width 0.76m
ADDITIONAL INFORMATION
Meshes: 1
Materials: 1
UVs: 1
Pivoted to the center point, exactly where the model touches the ground. Allowing for easy placement.
Normal map was baked from a high poly model to a low poly model.
Transforms have been reset to default values.
The normal map is OpenGL(X+, Y+, Z+), you may need to invert the green channel if you intend to use it in a specifically DirectX Game Engine / 3D Software.
Due to the nature of Exchange formats some basic texture set-up may be needed after opening it with your desired Game Engine / 3D Software.
(Except ofcourse the .Unitypackage which is good to go)
Oct 15, 2019
Fecha Agregada
Oct 07, 2025
última actualización
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