Parasaurolophus modelo 3d
0
Licencia Libre de DerechosTodos los usos extendidos
Devoluciones simples
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Presupuesto
- Geometríapolygonal_quads/tris
- Poligonos12,380
- Vértices12,424
- TexturasYes
- AparejadoYes
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
Highly detailed and realistic model of Parasaurolophus originally created for Blender 2.79b+, Cycles render engine.
Textures are symetrical but the UVs are asymetric to allow for easy modification.
Fully rigged for easy posing and animation.
PBR textures.
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This model was designed for use in high-resolution stills, animation & VFX.
It is also suitable for use a real-time asset when unsubdivided.
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All presentation images were rendered in Blender Cycles using an HDRI texture (not included). The model features one sun lamp and a camera, ready ot render out-of-the-box. No compositing was used except for the image with logo and background image.
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Textures:
8192x8192 .png (diffuse, specular, normal)
8192x8192 .tif (displacement)
A package is also included with 2K and 4K versions of textures for real-time use.
Polys (SuDiv 0) - (recommended for real-time use):
Vertices: 12,424
Polys: 12,380
Tris: 24,440
Polys (SubDiv 1):
Verts: 42,476
Polys: 42,416
Tris: 84,512
For production renders I recommend rendering at Subsurf level 3.
Modelled where 1 Blender Unit = 1 meter.
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The rig features IK/FK controls, custom bone shapes, shape key controllers, and various other quality-of-life features to make posing and animating as smooth as possible.
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Also included are versions of the model in .obj and .fbx formats for use in other programs with zero subdivisions. The .fbx version is rigged but will require work to be usable in your program of choice.
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Sep 16, 2020
Fecha Agregada
May 15, 2024
última actualización
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