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Vray de cabeza realista modelo 3d

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render3

Presupuesto

  • Geometríapolygonal
  • Poligonos66,218
  • Vértices65,226
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Formatos y archivos

3ds Max
(.max)
422 MB

vray 3.30.05
Head_Vray.zip
FBX
(.fbx)
4 MB

Head.FBX
OBJ
(.obj)
8 MB

Head.obj

Descripción

At your disposal is this photorealistic model of a human head which provides an extreme level of detail for use in your high-end CG projects. All of the models, textures and materials provided here are built with a professional and thorough attention to detail based on photographic reference, 3d scan models, and 3d scan skin alphas. The scene is compatible with 3ds Max 2016 or newer, and uses the VRay 3.30 render engine. The lighting and rendering is set up for best results while maintaining lightning fast speeds. Details: GEOMETRY: -All the meshes in the scene have a perfectly clean topology, optimized for animation and subdivision. It is designed in such a way as to retain all of the landmarks of the human head even after subdivision and/or deformation. The topology and density of the meshes is optimized for smooth and easy rigging and animation. -The model also contains detailed eyes and mouth interior with gums, teeth and tongue. -The eyes have separate geometry for the eyeball, sclera/cornea, iris and lens with separate textures and materials working together to best match the real anatomical structure and look of a human eye. -The model has realistic proportions and is in real-world scale. Scene system units are centimeters. -Separate geometry for the eyelashes, all individually placed based on photographic reference -Separate geometry for the tearducts and tearlines underneath the eyes MAPS AND MATERIALS: -The skin shader used is the new VraySkin material which is very fast and gives incredibly realistic results. -The skin texture resolution is 8192x8192, for excellent detail even in extreme close-up. -The head also has a 8192x8192 16bit displacement texture, as well as a 8192x8192 normal map. -The eye textures are also extremely detailed at up to 4096x4096 pixels. RENDER SETUP: -The render engine used is VRay 3.30 -The scene provided has a 3 point lighting setup + HDR reflection environment for the eyes -------------------------- The 3ds Max scene requires 3dsMax 2016 or newer. Provided is also an .OBJ file of all the included objects, as well as an FBX file of the scene. --------------------------- The scene is thoroughly tested to ensure that there are no problems. Should you have any questions or require assistance please feel free to get in touch! Happy rendering!
Sep 29, 2020 Fecha Agregada
Aug 17, 2021 última actualización

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