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Ojo humano realista modelo 3d

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M_Magableh95

Presupuesto

  • Geometríapolygonal_quads only
  • Poligonos1,559
  • Vértices1,587
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Formatos y archivos

FBX
(.fbx)
17 MB

fbx_2013.rar
Maya
(.ma)
56 MB

mentalray 2015
mb_2015_MentalRay.rar
OBJ
(.obj)
17 MB

obj.rar
Maya
(.ma)
56 MB

vray 3.0
mb_2015_VRay.rar
3ds Max
(.max)
56 MB

mentalray 2015
3DsMax_2015_MentalRay.rar

Descripción

Realistic Human Eye Model. Note: the human body is only a render sample and the model is not included in the scene. Check the full Human body, Product ID: 1301904 ______________________Geometry_____________________________________________________ - This model was made using Autodesk Maya 2015, and it is a very high quality model. - The base model is very realistic and actual eye anatomy is applied in the model. - Clean modeling topology is used. - Contains 100% Quad-Faces, no Tri-Faces, and no N-Gons (more than 4 edges per face). - No problems with geometry (no zero-area faces or overlapping vertices). ______________________Textures and UV Maps__________________________________________ - This model is completely UV mapped with no overlapping UVs. - This model has many texture files included with easy names. - The texture maps are (6 maps): Eyes (6 maps): - Color map [PNG][4096 X 4096] - Epidermal map [PNG][4096 X 4096] - Subdermal map [PNG][4096 X 4096] - Backscatter map [PNG][4096 X 4096] - Normal map [PNG][4096 X 4096] - Specular map [PNG][4096 X 4096] ______________________SSS Materials and Rendering____________________________ - This model was rendered using Maya Mental Ray, and the Mental Ray materials are included in the native file scene (MAYA-Mental Ray). - The model is ready for render as the signature image. - ibl environment is included in Maya and 3Ds max scenes. - SSS materials (for Mental Ray and V-Ray) with the proper maps are used for maximum realism. - SSS materials are used with the non-native formats and samples from the renders is added above. - NOTE: obj and fbx files are having their default materials and textures. ______________________Groups and Organization_______________________________ - All the objects are completely organized in named groups. - No default names , All objects are named with easy names. ______________________Real-World Scale_____________________________________ - This model has a real world scale of 3.3 cm (radius) ______________________Riggring____________________________________________ - This model is not rigged. ______________________Available Formats___________________________________ - ma/mb 2015 [Mental Ray] (6 maps + HDRI map) - mb 2015 [V-Ray] (6 maps + HDRI map) - max 2015 [Mental Ray] (6 maps + HDRI map) - fbx 2013 (3 map) - obj (3 map) .................................................................... PLEASE don't forget to rate the product. ....................................................................
Dec 02, 2019 Fecha Agregada
Oct 01, 2022 última actualización

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¿Por qué no ser el primero en romper el hielo?