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Micrófono retro modelo 3d

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NiceModels

Presupuesto

  • Geometríapolygonal
  • Poligonos20,986
  • Vértices21,527
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvermixed

Formatos y archivos

3ds Max
(.max)
2 MB

vray
retro_microphone2_max2011.zip
3ds Max
(.max)
2 MB

vray
retro_microphone2_max2012.zip
3DS
(.3ds)
3 MB

retro_microphone2_3ds.zip
3ds Max
(.max)
2 MB

vray
retro_microphone2_max2010.zip
OBJ
(.obj)
1 MB

retro_microphone2_obj.zip
Maya
(.ma)
2 MB

default_scanline
retro_microphone2_ma.zip
FBX
(.fbx)
2 MB

retro_microphone2_fbx.zip
Maya
(.ma)
1 MB

default_scanline
retro_microphone2_mb.zip
(.gltf)
32 MB

130-gltf-extended.gltf.zip
(.gltf)
34 MB

130-gltf-extended.glb
(.gltf)
1 MB

130-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
1 MB

130-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
37 MB

130-max-extended.max.zip
(.usdz)
20 MB

130-usdz-extended.usdz

Descripción

Retro microphone 3d model, high quality model. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3DS MAX). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. 3D MAX. description: --General-- Retro microphone 3d model. Native format: 3Ds Max 2012. --Geometry-- All models is nicely organized, have correct names for all objects and have good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Modeled in real world units. Model has mixed UVs. --Rendering-- Rendering is setuped in Vray (3ds max). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. --Textures-- Textures are hand made or made from photos. JPEG textures: diffuse, tangent space normals, specular. --Rigging & Animation-- There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named. ----------- Ready for usage!
Apr 19, 2018 Fecha Agregada
May 30, 2023 última actualización

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