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Coche todoterreno modelo 3d

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DIS3D

Presupuesto

  • Geometríapolygonal_quads/tris
  • Poligonos312,455
  • Vértices312,581
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvermixed

Formatos y archivos

FBX
(.fbx)
20 MB

SUVcar_fbx.zip
3ds Max
(.max)
55 MB

vray 2.40
SUVcar_max.zip
OBJ
(.obj)
12 MB

SUVcar_obj.zip

Descripción

High detailed model of a SUV car exterior with basic interior. Originally created with 3ds Max 2013. This model is suitable for use in broadcast, high-res film closeups, advertising, design visualization, forensic presentation, etc. Model is built to real-world scale and is an accurate representation of a real SUV car. All objects, materials and textures are descriptivly named 8 Textures in resolution from 44x20px to 4000x4000px Previews were rendered in 3ds Max 2014 with V-Ray 2.40.03 Files: .max format archive contains scenes: 1. 3ds max 2013 with V-Ray(2.40.03) materials, 2. 3ds max 2012 with V-Ray(2.40.03) materials, 3. 3ds max 2011 with V-Ray(2.40.03) materials, 4. 3ds max 2014 with V-Ray(2.40.03) materials, In each scene model is provided with turbosmooth and others necessary modifiers on stack on objects that need it. .obj format archive contains one scene without smooth modifier. Basic materials. .fbx format archive contains one scene without smooth modifier. Basic materials. ----------------------------------------------------------------------------------------------------------------- Polycounts: Geometry: Polygonal quads and tris only Polygons with TS: 4 344 746 polys Polygons without TS: 312 455 polys Vertices with TS: 2 335 576 verts Vertices without TS: 312 581 verts Textures: YES Materials: YES Animated: NO Jointed: NO
Feb 26, 2018 Fecha Agregada
Mar 07, 2022 última actualización

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