Nike T-shirt for man.
The model is originally created in Maya 2009 with mental ray shader.The package also includes a 3ds Max 8 file with default scanline shader. The 3ds Max 8 file in the package comes with model, material, texture all included. The preview images are rendered in Maya with mental ray renderer.
|| Geometry ||
The whole model is subdividable.
Poly count: 2265 tri poly (unsmoothed, subdivision level 0);
Poly count: 36280 tri poly (smoothed, subdivision level 2);
The model in Maya 2009 version contains mental ray materials.
The model in 3ds Max scanline version contains default materials only.
The model has 3 texture maps altogether.The texture resolution for the T-shirt is 2048x2048:
Textures for color (2048x2048)
Textures for bump (2048x2048)
Textures for specular (2048x2048)
|| Presentation images ||
The preview images are rendered in Maya with mental ray renderer.
|| Scale ||
Model is built to real-world scale.
Units used: centimeters. The model is about 65 centimeters tall.
Apr 20, 2018
Nov 20, 2019