-->
ArquitecturaVehículosCaracteresAeronaveMuebleElectrónicaAnimalesPlantasArmasDeportesComidaAnatomía
Marcado
Marcador eliminado

Ferrocarril fotorrealista enlosable modelo 3d

0
Ferrocarril fotorrealista enlosable royalty-free modelo 3d - Preview no. 1
Ferrocarril fotorrealista enlosable royalty-free modelo 3d - Preview no. 2
Ferrocarril fotorrealista enlosable royalty-free modelo 3d - Preview no. 3
Ferrocarril fotorrealista enlosable royalty-free modelo 3d - Preview no. 4
Ferrocarril fotorrealista enlosable royalty-free modelo 3d - Preview no. 5
Ferrocarril fotorrealista enlosable royalty-free modelo 3d - Preview no. 1
Ferrocarril fotorrealista enlosable royalty-free modelo 3d - Preview no. 2
Ferrocarril fotorrealista enlosable royalty-free modelo 3d - Preview no. 3
Ferrocarril fotorrealista enlosable royalty-free modelo 3d - Preview no. 4
Ferrocarril fotorrealista enlosable royalty-free modelo 3d - Preview no. 5
Licencia Libre de DerechosTodos los usos extendidos
Devoluciones simples
Mejor precio garantizado
Trabaja fuera de la caja
0 visitas
Mikhael222

Presupuesto

  • Geometríapolygonal
  • Poligonos4,744
  • Vértices6,508
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Descripción

This is a photo-realistic, photo-scanned, tileable railway. The texture was created by photo-scanning 200 photographs. It is seamless - as shown in the first image, the meshes could be arrayed twice with no visible seam. Texture resolution is 500 pixels per foot, giving a total size of 16,000 by 4,000 pixels. Physical size of the tile (including the example grass on the edge) is 32'x32'. The mesh is made very low-poly and can be arrayed scores of times without any significant memory change (unless you use the microdisplacement or you use a lot of grass). The tracks themselves are not the result of photo-scanning; they are modeled traditionally. The download includes: - Three 4K textures (albedo, displacement, normal) - Textures needed for the other elements (wood, metal, example ground) - The complete scene in Blender, set up with materials, a microdisplacement option, and array/curve options with an example curve (note that the array and curve modifiers must be applied before adding particles). - Example grass group and an example ground set up. - An OBJ version of the scene for use in any 3D software of your choice. **This mesh is game-ready, but scaling the textures to a size usable in a game is up to you.** If you have any questions or concerns, feel free to contact me.
Jul 17, 2020 Fecha Agregada
Mar 08, 2022 última actualización

Opiniones

Actualmente no hay opiniones para este producto.
¿Por qué no ser el primero en romper el hielo?