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Auto antiguo modelo 3d

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Licencia Libre de DerechosTodos los usos extendidos
Devoluciones simples
Mejor precio garantizado
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3DTaxi

Presupuesto

  • Geometríapolygonal_quads/tris
  • Poligonos1,527
  • Vértices1,646
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolveroverlapping

Formatos y archivos

(.unknown)
18 MB

VintageCar.zip
Maya
(.ma)

mentalray 3.10.1.4
VintageCar.ma
Maya
(.ma)

mentalray 3.10.1.4
VintageCar.mb
FBX
(.fbx)

VintageCar.fbx
OBJ
(.obj)

VintageCar.obj
3ds Max
(.max)

default_scanline
VintageCar.max

Descripción

-- VintageCar -- Description: This low poly model of an gold winners VintageCar was made inside Maya 2013. The model is optimized for use in game engines, with a sensible poly/triangle count, well laid out UVs and realistic texture maps. The .ZIP file contains all file types and supporting textures. Files: • .MA scene file • .MB scene file • .MAX scene file • .OBJ file • .FBX file • .PSD file containing three texture maps • Three .TGA files for Diffuse, Normal and Specular Model Dimensions (Y=UP): • X= 166cm • Y= 148cm • Z= 232cm Textures: • This model comes with a .PSD file containing one set of Diffuse, Normal and Specular maps for this model in separate named and editable layers, at a size of 1024x1024. • 1024x1024 VintageCar_D.tga • 1024x1024 VintageCar_N.tga • 1024x1024 VintageCar_S.tga Materials: • This model has two BLINN materials assigned, using three texture maps Rendering: • The model was rendered using Mental Ray inside Autodesk Maya 2013. Lighting rig not included with model Scene Specifications: • The model is one object, labelled ‘VintageCar’ in the group ‘geometry’ • The model is centered at 0,0,0 • The model has unwrapped UV’s (overlapping) • The model contains quads and triangles. • The model contains no N-Gons, isolated vertices, coincident vertices and no coincident/coplanar faces
Aug 06, 2020 Fecha Agregada
Feb 13, 2022 última actualización

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