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470 classe modèle 3D

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470 classe royalty-free 3d model - Preview no. 1
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Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
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PeterDuck

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones112,796
  • Sommets115,326
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésmixed

Formats et fichiers

Cinema 4D
(.c4d)
13 MB

vray 1.2.6
470_Vray_C4d.zip
Cinema 4D
(.c4d)
14 MB

advanced AR3
470_C4d.zip
Blender
(.blend)
13 MB

blender 2.76
470_blend.zip
Blender
(.blend)
13 MB

cycles 2.76
470_Cycles_blend.zip
FBX
(.fbx)
14 MB

470_fbx.zip
OBJ
(.obj)
12 MB

470_obj.zip
FBX
(.fbx)
14 MB

470_C4d_fbx.zip
FBX
16 MB

sails_PSD.zip

La description

Olympic class racing dinghy designed by Andre Cornu - Model at real world scale : 4,69 meters length for the hull - Base of model near origin just above ground plane - Objects, materials and textures are correctly named and organized RENDERERS - Models Cinema 4D (V-ray , Advanced Render) and Blender (Internal, Cycles) with their materials and textures mapped are ready to render - Previews rendered with V-ray except Advanced Render and Blender specified - V-ray 1.2.6 and Advanced Render AR3 are used with Cinema 4D R12 - Blender previews rendered with Blender 2.76 Internal and Cycles GEOMETRY/TOPOLOGY - Subdividable geometry mainly with quads for most parts - Low poly geometry smoothed (HyperNurbs Level 2 in Cinema 4D, Subdivision Surface Level 2 in Blender for : Sails, Hull, Deck, Inspection hatches, Centerboard, Rudder) - Most of the other parts can be subdivided for closeUps FBX - Two fbx files, one from Cinema 4D R12, the other from Blender 2.76 - Same low poly geometry compatible with 3ds Max or Maya MeshSmooth modifier. Some textures of the directory have to be loaded and mapped. OBJ - .obj version from Blender 2.76 with option 'objects as OBJ groups' to maximize compatibility with 3ds Max - Same low poly geometry compatible with 3ds Max or Maya MeshSmooth modifier. Some textures of the directory have to be loaded and mapped. TEXTURES - 22 images textures .jpg and .png are used. - For the sails, there are two Diffuse Textures (right and left), Bump, Displace, Transparency/Translucency, Alpha, Folds - For convenience mainsail and jibsail use same images textures 4096 x 4096 - Ropes use Images Textures UV mapped ACCOMPANYING PSD TEXTURES -PSD Diffuse and Transparency Textures 4096 x 4096 pixels to easily customize sails (>>>penultimate thumbnail) INCLUDE: - Scene and materials used for previews without texture hdri environment - 22 images textures for all formats
Dec 24, 2019 date ajoutée
Aug 02, 2021 dernière mise à jour

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