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Air Castle modèle 3D

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Air Castle royalty-free 3d model - Preview no. 1
Air Castle royalty-free 3d model - Preview no. 2
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Air Castle royalty-free 3d model - Preview no. 8
Air Castle royalty-free 3d model - Preview no. 9
Air Castle royalty-free 3d model - Preview no. 10
Air Castle royalty-free 3d model - Preview no. 11
Air Castle royalty-free 3d model - Preview no. 1
Air Castle royalty-free 3d model - Preview no. 2
Air Castle royalty-free 3d model - Preview no. 3
Air Castle royalty-free 3d model - Preview no. 4
Air Castle royalty-free 3d model - Preview no. 5
Air Castle royalty-free 3d model - Preview no. 6
Air Castle royalty-free 3d model - Preview no. 7
Air Castle royalty-free 3d model - Preview no. 8
Air Castle royalty-free 3d model - Preview no. 9
Air Castle royalty-free 3d model - Preview no. 10
Air Castle royalty-free 3d model - Preview no. 11
Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
3 visites
Arjo Rozendaal

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones3,682
  • Sommets3,680
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

OBJ
(.obj)
23 MB

Air_Castle_OBJ.zip
FBX
(.fbx)
27 MB

Air_Castle_FBX.zip
Cinema 4D
(.c4d)
19 MB

advanced
Air_Castle_Displacement_C4D.zip
Cinema 4D
(.c4d)
10 MB

advanced
Air_Castle_Normal_C4D.zip

La description

This model is created according to world scale. Size of the object is w/h/d: 450x380/390 cm. The object has been kept lowpoly to make it work as a soft body in a dynamics engine. To get detailed geometry there are two versions available. One with sub polygon displacement, which needs the visualize or Studio Bundle to work. Another option is to use the version with a normal map which works together with a hypernurbs object to smooth the object. The last two images show the version with normal mapping. The object has been created in Cinema4D R14 and is compatible with R12 +as well. For those who want to use the FBX or OBJ version in another 3D application: Displacement is in greyscale. Height of the displacement should be 6 cm. Grey value 127 is centered, lower values displace inside, higher values displace outside. UV-layout has been made carefully to avoid any stretching. All UV islands are equalized. Textures that are included: Color map 8bit tiff - 4096x4096 pixels Displacement map 16bit tiff - 4096x4096 pixels Bump map 8bit jpg - 512x512 pixels Normal map tangent space 8bit tiff - 4096x4096 pixels
Nov 11, 2019 date ajoutée
Aug 29, 2021 dernière mise à jour

Avis

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