Sac à dos texturé modèle 3D
0
Licence Libre de DroitsÉditorial seulement
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Caractéristiques
- Géométriepolygonal_quads/tris
- Des polygones25,213
- Sommets25,385
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésoverlapping
La description
Fully textured backpack 3d model.
The geometry is clean, based on edgeloop quads and smoothable (subdivision ready).
Geometry stats:
Polygons: 25213
Vertices: 25385
Efficiently unwrapped UV-s on all geometry.
Well suited for closeups.
Mapped with high resolution maps, all in 4096X4096 resolution.
The fine details were rendered with a normal map.
The maps come in a PSD file format with integral layers to accommodate custom changes to any texture element.
In this way you can add new color schemes, logos, etc.
If you need a new (clean) look of the model you can just disable 3 layers in Photoshop.
The model was originally created in 3ds Max 2008 and rendered with V-Ray renderer.
Details sculpted in mudbox and rendered via a normal map.
The rendering studio is included in the scenes.
The model comes in a default 3ds Max scanline scene with materials and rendering setup also for users using the default Max renderer.
Both V-Ray and scanline scenes have a similar rendering quality.
Available file formats:
3ds Max 2008 - V-Ray
3ds Max 2008 - scanline
obj
fbx
For other 3d apps you can easily import the obj or fbx files.
For more clothing and characters you can check our shop, thank you.
The geometry is clean, based on edgeloop quads and smoothable (subdivision ready).
Geometry stats:
Polygons: 25213
Vertices: 25385
Efficiently unwrapped UV-s on all geometry.
Well suited for closeups.
Mapped with high resolution maps, all in 4096X4096 resolution.
The fine details were rendered with a normal map.
The maps come in a PSD file format with integral layers to accommodate custom changes to any texture element.
In this way you can add new color schemes, logos, etc.
If you need a new (clean) look of the model you can just disable 3 layers in Photoshop.
The model was originally created in 3ds Max 2008 and rendered with V-Ray renderer.
Details sculpted in mudbox and rendered via a normal map.
The rendering studio is included in the scenes.
The model comes in a default 3ds Max scanline scene with materials and rendering setup also for users using the default Max renderer.
Both V-Ray and scanline scenes have a similar rendering quality.
Available file formats:
3ds Max 2008 - V-Ray
3ds Max 2008 - scanline
obj
fbx
For other 3d apps you can easily import the obj or fbx files.
For more clothing and characters you can check our shop, thank you.
Nov 04, 2019
date ajoutée
Dec 24, 2025
dernière mise à jour
Avis
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