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Ceinture modèle 3D

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Licence Libre de DroitsToutes les utilisations prolongées
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1,061 visites
M_Studios

Caractéristiques

  • Géométriepolygonal_quads only
  • Des polygones12,265
  • Sommets12,290
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésmixed

Formats et fichiers

3ds Max
(.max)
16 MB

default_scanline
belt Scanline.zip
Cinema 4D
(.c4d)
16 MB

default_scanline
Belt c4d.zip
Maya
(.ma)
16 MB

default_scanline
Belt.mb.zip
OBJ
(.obj)
4 MB

Belt.obj
FBX
(.fbx)

Belt.FBX
(.unknown)

Belt.DWF
3DS
(.3ds)

Belt.3DS
3ds Max
(.max)
16 MB

default_scanline
belt Scanline 2011.zip
3ds Max
(.max)
16 MB

vray 2.0
belt Scanline 2010.zip
3ds Max
(.max)
16 MB

vray 2.0
belt 2011.zip
3ds Max
(.max)
16 MB

vray 2.0
belt.zip
3ds Max

Belt.mtl
(.usdz)
10 MB

621-usdz-extended.usdz
(.gltf)

621-gltf-extended.gltf.zip
(.gltf)
1 MB

621-gltf-extended.glb
(.gltf)
1 MB

621-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
1 MB

621-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
2 MB

621-max-extended.max.zip

La description

PRODUCT Belt (Realistic 3d model) FORMATS Native Formats - 3ds max vray materials (.max) (2012, 2011, 2010) - 3ds max Scanline materials (.max) (2012, 2011, 2010) - Maya 2013 - Cinema 4d R13 Other Formats - 3d Studio (.3ds) - Fbx (.fbx) - Obj (.obj) - DWF (.dwf) Note: The obj formats comes in lowpoly version so turbosmooth modifier needs to be applied for optimum result ATTRIBUTES Geometry Clean polygonal edge loop model based on quads only Tris = 0% Quads = 100% Ngons = 0% Poly count Based model with turbosmooth modifier at o iteration Polygons = 12265 Vertices = 12290 Dimension / Positioning Dimension Real world scale no scale transformation at the object level Naming All parts are given meaningful name which correspond to their materials for easy identification MATERIALS / TEXTURES Materials The material is of high quality fit for extreme close-ups and high resolution renders. Colour: - Black - Brown Textures Resolution Brown material = 4096 x 4096 Bump map = 4096 x 4096 Bump map 2 = 4096 x 4096 UVMAP mixed Non overlapping INFO : The preview image were rendered on 3ds max with vray BONUS Includes Full render setup for 3ds max vray
May 09, 2018 date ajoutée
Oct 04, 2021 dernière mise à jour

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