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Ours noir (FUR) modèle 3D

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Caractéristiques

  • Géométriepolygonal
  • Des polygones36,000
  • Sommets18,860
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésmixed

Formats et fichiers

3ds Max
(.max)
36 MB

vray 2.3
01_Black_Bear_FUR_max.zip
FBX
(.fbx)
1 MB

01_Black_Bear_FUR_fbx.zip
OBJ
(.obj)

01_Black_Bear_FUR_obj.zip

La description

High Detailed Photorealistic Black Bear(FUR). Modeling in 3ds max 2013 and rendered with Vray 2.3. ********************************************* The .max scene is Ready to render with Vray 2.3 settings. Clean topology based on quads and tris. This model is completely UVunwrapped,ready for rigging. In the folder'maps' you will find all the maps , used for rendering. The maps are in the. max .zip. Real world scale of the model - 120 cm. on the sholder. Teeth,tongue and eyeballs are included and modeled separately. The Fur is made with Hair and Fur modifier for 3ds max 2013. For an even better render quality you can increase the hair primitives count, up to your machine memory limit. For this render the hair count is 400 000 hairs. There is 2 hair and fur nodes. ********************************************* Black_Bear_FUR_max.zip contain 2 .max files: 01.Black_Bear_FUR_max.max - the preview images.The model in skin pose.Ready for rigging.With FUR. Vray renderer 2.3 setup and materials.Includes Vray-materials. 02.Bear_FUR_spline_curves.max - "hair and fur spline curves" created by the hair and fur modifier There is 2 spline curves sets - for the body and the tail. ******************************************************** High resolution textures: black_bear_body_bump.jpg (4096x4096) black_bear_body_color.jpg (4096x4096) black_bear_eye.jpg(900x900) black_bear_neals_bump.jpg (2048x2048) black_bear_neals_color.jpg(2048x2048) black_bear_teeth_base_bump.jpg (2048x2048) black_bear_teeth_base_color.jpg (2048x2048) black_bear_teeth_bump.jpg (2048x2048) black_bear_teeth_color.jpg (2048x2048) black_bear_tongue.jpg (1024x1024) notebook_pano_reflecton.hdr (1000x700) ******************** Bear body: Vertices :13600 Polygons :26700 Total : Vertices :18860 Polygons :36000 ******************** NOTE: Vray is required for the Max scene. The OBJ and FBX formats don't include the Hair and Fur,but you can use the "hair and fur spline curves" created by the hair primitives. You can use them as guides if you' re using a different Fur/Hair plugin.
Sep 28, 2020 date ajoutée
Feb 21, 2022 dernière mise à jour

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