BlackBerry Z30 modèle 3D
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Caractéristiques
- Géométriesubdivision
- Des polygones45,757
- Sommets53,852
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésmixed
La description
BlackBerry Z30 Mobile Phone
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.
Blackberry_Z30_max.zip contains 3 .max files:
1:Blackberry_Z30_render_Vray.max
The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2:Blackberry_Z30_turntable.max
Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
3:Blackberry_Z30_render_STUDIO.max
The 2 phones: front and back
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
Fully detailed, textured model. Detailed enough for close-up renders.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 53852 vertices, 45757 polygons.
With Turbosmooth on=2 : 382462 vertices, 723270 polygons.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Sep 24, 2019
date ajoutée
Oct 08, 2022
dernière mise à jour
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