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Bâtiment 10 modèle 3D

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Bâtiment 10 royalty-free 3d model - Preview no. 1
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Bâtiment 10 royalty-free 3d model - Preview no. 1
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Licence Libre de DroitsToutes les utilisations prolongées
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Fonctionne hors de la boîte
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arch.3d

Caractéristiques

  • Géométriepolygonal_quads only
  • Des polygones6,509
  • Sommets7,254
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

3ds Max
(.max)
48 MB

maxwell 3.1.0
Building10_Maxwell.rar
(.unknown)
48 MB

Building10_MXS.rar
OBJ
(.obj)
47 MB

Building10_OBJ.rar
3ds Max
(.max)
47 MB

vray 2.30.01
Building10_Vray.rar
(.gltf)
104 MB

887-gltf-extended.gltf.zip
(.gltf)
104 MB

887-gltf-extended.glb
(.gltf)
5 MB

887-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
5 MB

887-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
105 MB

887-max-extended.max.zip
(.usdz)
35 MB

887-usdz-extended.usdz
118 MB

Textures_8K.rar

La description

Model of old building - Not intended for subdivision. File Formats: - 3Ds Max/Maxwell (.max) ~ 2,33mb; - 3Ds Max/Maxwell/merged glass/ (.max) ~ 2,29mb; - 3Ds Max/Vray (.max) ~ 1,33mb; - 3Ds Max/Vray/merged glass/ (.max) ~ 1,30mb; - Maxwell Studio (.mxs) ~ 784kB; - Maxwell Studio/merged glass/ (.mxs) ~ 869kB - Wavefront (.obj) ~ 917kB; - Wavefront/merged glass/ (.obj) ~ 908kB; - Textures ~ 38,3mb; Features: - model scale: 1 unit = 1 centimeter - model is centered at 0,0,0 and has scale 1,1,1 - quads only; - UV mapped (unwrapped); - no overlapping UVs; - detailed; - all components are named; - all materials are named; - flexible: all elements are created as a separate objects; - easy to use with another renderer (just reassign shaders); - model ready to render; - presentation images rendered in Maxwell 3.1.0; - preview images made without any compositing; - high resolution textures (4096x4096px); - separated glass - edit material to increase/decrease glass reflections; - separated ao/leaks texture; - two versions of 3d model (one with detached glass to avoid multi/sub-object materials); - extras: 8K textures (8192x8192px); Components: Total Scene Geometries - 6 - Building10_Base - 5226 quads, 5286 vertices; - Building10_Details - 6 quads, 8 vertices; - Building10_Fences - 839 quads, 1384 vertices; - Building10_Pipes - 240 quads, 312 vertices; - Building10_Signs - 30 quads, 40 vertices; __________________________________________________________________________ Total Scene Polycount: 6509 Total Scene Vertices : 7254 *Files with detached glass: - Building10_Base - 5054 quads, 5275 vertices; - Building10_Details - 6 quads, 8 vertices; - Building10_Fences - 839 quads, 1384 vertices; - Building10_Pipes - 240 quads, 312 vertices; - Building10_Signs - 30 quads, 40 vertices; - Building10_Windows - 172 quads, 549 vertices; __________________________________________________________________________ Total Scene Polycount: 6509 Total Scene Vertices : 7792 Textures: AO maps: - building10_ao.jpg - 4096x4096px; Diffuse maps: - building10_diff.jpg - 4096x4096px; Specular maps: - building10_spec.jpg - 4096x4096px; Normal maps: - building10_nrm.png - 4096x4096px; _________________________________________________________________________ *OBJ package contains Vray (*.mat) and Maxwell (*.mxn) material libraries; *OBJ file might need textures reassignment; *For Maxwell materials copy textures to the Maxwell folder; All file types are checked and import without errors; If you are satisfied by quality of the 3d model please rate it.
Dec 25, 2019 date ajoutée
Jun 30, 2023 dernière mise à jour

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