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Pack d'actifs Bunker Builder modèle 3D

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Pack d'actifs Bunker Builder royalty-free 3d model - Preview no. 1
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Pack d'actifs Bunker Builder royalty-free 3d model - Preview no. 1
Pack d'actifs Bunker Builder royalty-free 3d model - Preview no. 2
Pack d'actifs Bunker Builder royalty-free 3d model - Preview no. 3
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Pack d'actifs Bunker Builder royalty-free 3d model - Preview no. 7
Pack d'actifs Bunker Builder royalty-free 3d model - Preview no. 8
Licence Libre de DroitsToutes les utilisations prolongées
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Caractéristiques

  • Géométriepolygonal
  • Des polygones9,117
  • Sommets10,632
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

(.unknown)
164 MB

BunkerBuilderV1.zip
3DS
(.3ds)

Bunker_Builder_Complete.3ds
FBX
(.fbx)

Bunker_Builder_Complete.fbx
OBJ
(.obj)
1 MB

Bunker_Builder_Complete.obj
Blender
(.blend)
82 MB

cycles
Bunker_Builder.blend

La description

This asset pack consists of 88 low-poly elements used for creating different setups of bunkers and fortifications. These elements are based on a 3 x 3 unit grid with additional 1 x 1 unit variations for a larger amount of setups. Wall sections have different variations such as short and wide firing holes, ventilation pipes, door openings, and opened slots such as those found in the Normandy bunkers. In addition to the basic elements, a 45 degree variation has been implemented that allows for the use of even more setups. The set of models has been laid out onto two UV maps with 4k textures. The textures consist of a color, metallic, height, normal, ambient occlusion, roughness and ID map used for future texture modifications. The asset pack contains 88 elements of which: 39 exterior walls 7 interior walls 11 roof pieces 8 floor pieces 8 corner pieces 15 additional elements The additional elements include doors, tank traps, barricades, and other extras. Because of the modularity, this pack is very easy to use in game engines such as Unreal Engine 4 or Unity5. The recomended snap setting is 10 increments along grid, and 45 degree turn increments in terms of rotation. Each element fits perfectly to one another.
May 25, 2020 date ajoutée
Dec 26, 2021 dernière mise à jour

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