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Cave Villa n ° 2 modèle 3D

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Cave Villa n ° 2 royalty-free 3d model - Preview no. 1
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Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
9 visites
SPACESCAN

Caractéristiques

  • Géométriepolygonal
  • Des polygones108,032
  • Sommets54,512
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnone

Formats et fichiers

3DS
(.3ds)
13 MB

3DS.zip
Blender
(.blend)
54 MB

CAVE VILLA 2.blend
FBX
(.fbx)
28 MB

CAVE VILLA 2.fbx
Sketchup
(.skp)
52 MB

CAVE VILLA 2.skp
Collada
(.dae)
27 MB

DAE.zip
3ds Max
(.max)
15 MB

other
MAX.zip
OBJ
(.obj)
13 MB

OBJ.zip

La description

Cave Villa #2 A 3D scan of a sexy hotel room bored into the side of a mountain which could be used in game development or game testing in a fantasy, sci-fi, medieval, crime scene. Even two characters in 3D development of film animatics could yield some interesting results. A very interesting space that you don't get to see too often. General Info Scans made of real places with photo mapped textures on all polygons provide easy to use models in a variety of applications. Some models aren't perfect because the scanner cannot be placed in every location but all models are to scale in the real world. The possibilities are endless when lighting, game characters, and other assets of yours are placed within, and great for Unity & Unreal Engine 4. Textures have all lighting baked into itself, simply because of the way scanning real spaces works however when used well they can really create something unique and different for you. All imagery shown is lit 'flat', no shaders or lights have been added so it is only the photomaps on the geometry you can see (with polygon mesh shown too). The mesh is editable and comes all in one group. The textures are contained within the model and the root folder (named accordingly to the model processing). The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more.
Oct 28, 2019 date ajoutée
Dec 20, 2021 dernière mise à jour

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