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Boules de Noël Twisted modèle 3D

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Boules de Noël Twisted royalty-free 3d model - Preview no. 1
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Boules de Noël Twisted royalty-free 3d model - Preview no. 1
Boules de Noël Twisted royalty-free 3d model - Preview no. 2
Boules de Noël Twisted royalty-free 3d model - Preview no. 3
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Licence Libre de DroitsToutes les utilisations prolongées
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Garantie du meilleur prix
Fonctionne hors de la boîte
38 visites
Syrak Models

Caractéristiques

  • Géométriepolygonal_quads only
  • Des polygones11,528
  • Sommets11,592
  • Les texturesNo
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnone

Formats et fichiers

Blender
(.blend)

Xmas baubles 02 BLEND.zip
Collada
(.dae)

Xmas baubles 02 DEA.zip
FBX
(.fbx)

Xmas baubles 02 FBX.zip
OBJ
(.obj)

Xmas baubles 02 OBJ.zip

La description

MODEL DESCRIPTION This is a set of 4 Christmas baubles (balls). The colours can be change so you can have an endless variety of combinations. The string can also be manipulated in edit mode so it can fit onto a Christmas tree branch. Highly detailed model. The model is designed to be use as prop or an extra to a scene not as a primary piece. This model is designed by Syrak Models and is original. MESH The model is four(4) objects. There are 2898 vertices in each bauble There are 2882 polys in each bauble. The model is set to real world scale. The model has been designed to have sub division / turbo smooth, but it has been supplied without it. Without sub division / turbo smooth it could be used as a low poly asset, or with sub division / turbo smooth it could be used as a high poly asset suitable for close up shots. This model has been set out in a logically. All meshes, objects, materials and textures have been named correctly. This model contains only 4 sided polygons(QUADS), **there are NO triangles or N-gons.** ANIMATION This product is not rigged. TEXTURES / MATERIALS There are no diffuse textures. There are materials only. To get the same look that is in the render you will need to apply the materials correctly in your own software as each software package handles diffuse textures, masks and alpha textures differently it is up to you to work out what will work. All textures are designed and made by Syrak Models. The materials will have to be applied manually. RENDERED Model is rendered in Cycles / Blender internal.
Oct 02, 2019 date ajoutée
Nov 17, 2021 dernière mise à jour

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