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Étoile de noël modèle 3D

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Étoile de noël royalty-free 3d model - Preview no. 1
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Licence Libre de DroitsToutes les utilisations prolongées
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Syrak Models

Caractéristiques

  • Géométriepolygonal_quads only
  • Des polygones1,742
  • Sommets1,728
  • Les texturesNo
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnone

Formats et fichiers

OBJ
(.obj)

Xmas stars OBJ.zip
FBX
(.fbx)

Xmas stars FBX.zip
Collada
(.dae)

Xmas stars DEA.zip
Blender
(.blend)

Xmas stars BLEND.zip

La description

MODEL DESCRIPTION This is six(6) different stars. Highly detailed model. The model is designed to be use as prop or an extra to a scene not as a primary piece. This model is designed by Syrak Models and is original. MESH The model is one object. There are six different models. Two stars for the top of the tree and two stars for hanging and then two plain stars. The vertex and poly count varies from 160 to 450 approximatley. The model is set to real world scale. The origins have been placed at the base of the object. The model has been designed to have sub division / turbo smooth, but it has been supplied without it. Without sub division / turbo smooth it could be used as a low poly asset, or with sub division / turbo smooth it could be used as a high poly asset suitable for close up shots. This model has been set out in a logically. All meshes, objects, materials and textures have been named correctly. This model contains only 4 sided polygons(QUADS), **there are NO triangles or N-gons.** ANIMATION This product is not rigged. TEXTURES / MATERIALS There are no diffuse textures. There are materials only. To get the same look that is in the render you will need to apply the materials correctly in your own software as each software package handles diffuse textures, masks and alpha textures differently it is up to you to work out what will work. All textures are designed and made by Syrak Models. The materials will have to be applied manually. RENDERED Model is rendered in Cycles / Blender internal.
Oct 02, 2019 date ajoutée
May 19, 2022 dernière mise à jour

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