Bossoir modèle 3D
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Caractéristiques
- Géométriepolygonal_quads/tris
- Des polygones58,084
- Sommets62,095
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésnone
La description
A high definition model of a davit.
The level of detail is suitable for the most extreme close-up renderings.
The geometry is clean, built mostly on quads (99%), with no N-gons, no coplanar faces, no coincident or isolated vertices. All parts of the model are 'smoothable' so you can add meshmooth/turbosmooth modifiers wherever you need, without having to further adjust the geometry.
The textures size ranges from 700x700 to 4096x4096.
The scale is set to 'real world' (1unit=1 cm).
Originally modeled in 3ds Max 2014, the model was exported to obj and fbx formats. The 3ds Max version comes with both standard and V-Ray materials.
A 3ds Max 2011 version for both standard and V-Ray materials is also available.
The model can be converted for free, on request, to any format you may need. Contact support for a free file conversion.
The rendering and lighting settings used to render the presentation images are not included.
Dec 01, 2019
date ajoutée
Jul 07, 2022
dernière mise à jour
Avis
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