Door Knocker X2 modèle 3D
0
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Caractéristiques
- Géométriepolygonal_quads/tris
- Des polygones7,074
- Sommets7,102
- Les texturesNo
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésnone
La description
Door Knocker X2
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* clean geometry (95.2%-quads, 4.8%-tris, 0%-Ngons);
* completely ready to render as seen in preview with mentalRay settings (lights, camera and HDRI-file magiclight.hdr for Image Based Lighting INCLUDED);
* polygons intelligently distributed for good edge flow, clean topology and further subdivision:
subdivision level 0: 7074 polygons; 7102 vertices;
subdivision level 1: 27956 polygons, 28346 vertices;
subdivision level 2: 111824 polygons, 112598 vertices.
* original size 16.8cm * 28.0cm * 10.1cm;
* centered at 0,0,0 origin and can be sized and imported into any scene.
STL-files:
DoorKnockX2_axle.stl: 9984 polygons, 4994 vertices;
DoorKnockX2_base.stl: 302656 polygons, 152270 vertices;
DoorKnockX2_bottompart.stl: 90624 polygons, 45314 vertices;
DoorKnockX2_handle.stl: 491328 polygons, 246260 vertices;
+ GREAT for visualization & close up renders.
+ COMPLETELY READY for manufacturing with CNC machining: - STL-files ARE TESTED!
Originally modeled in Maya. MAX, C4D, DAE, FBX, OBJ, 3DS files are exported so they may need some shading and rendering setup.
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Oct 28, 2019
date ajoutée
Apr 07, 2026
dernière mise à jour
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