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Energy Device - Game Asset modèle 3D

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Licence Libre de DroitsToutes les utilisations prolongées
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Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones3,934
  • Sommets4,218
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

Maya
(.ma)
138 MB

vray 3.10.01
_maya2015ext1.rar
3ds Max
(.max)
139 MB

vray 3.20.01
_max2015.rar
(.unknown)
154 MB

_marmosetToolbag3.rar
OBJ
(.obj)

_obj.rar
FBX
(.fbx)
154 MB

_fbx2011.rar
FBX
276 MB

_psdSourceFiles.part3.rar
FBX
950 MB

_psdSourceFiles.part2.rar
FBX
950 MB

_psdSourceFiles.part1.rar

La description

This is a real time model of a sci-fi energy device. Originally created with Maya 2015 Extension 1. == USAGE == This model was designed for use as a real-time asset in a videogame.It is also suitable for use as a background object in production. == SPECS == This model contains 3934 polygons or 7296 triangles. This model contains 2 separate objects - the device body and the device glass. The glass mesh is modeled as a shell, to allow proper refractions if used as background object in offline renders. == PRESENTATION IMAGES == The preview images are rendered with V-Ray for Maya, or with Marmoset Toolbag which have the Marmoset logo in the bottom right corner. No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and cameras are included in the file. Preview Images are rendered using the 3.10 version of the V-Ray for Maya renderer, or with Marmoset Toolbag.If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails. == TEXTURES == This models has 6 texture maps. - 8192 x 8192 TGA albedo, metalness, glossiness, normal, opacity and emissive maps; All textures are original.The editable texture files (.PSD) are included. == GENERAL=== Model is built to real-world scale. This model is using a scale of 1unit = 1 centimeter. The model is 360 centimeters tall. Scene objects are organized by 2 layers (lights and geometry) and 1 geometry group. V-Ray is REQUIRED in order to use this product as a Maya or 3dsMax model. == ADDITIONAL NOTES == The Maya and 3dsMax models includes V-Ray materials and V-Ray Lights. The Marmoset Toolbag scene includes marmoset materials and lights.
Dec 25, 2019 date ajoutée
Dec 25, 2021 dernière mise à jour

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