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Fantasy Character Agu N'abo modèle 3D

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Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Fantasy Character Agu N
Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
0 visites
Dibia Digital

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones9,132
  • Sommets9,479
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésmixed

Formats et fichiers

3DS
(.3ds)
81 MB

AguNabo_3DS.rar
FBX
(.fbx)
87 MB

AguNabo_FBX.rar
Lightwave
(.lwo)
81 MB

default_scanline
AguNabo_LWO.rar
3ds Max
(.max)
82 MB

default_scanline
AguNabo_Max.rar
Maya
(.ma)
83 MB

default_scanline
AguNabo_Maya.rar
OBJ
(.obj)
81 MB

AguNabo_Obj.rar
Softimage
(.xsi)
82 MB

default_scanline
AguNabo_Softimage.rar
Cinema 4D
(.c4d)
85 MB

default_scanline
AguNabo_C4D.rar

La description

Detailed model of a two-headed fantasy elemental spirit character named Agu N'abo. The model was created and optimized for effective subdivision, animation and deformation. Quads were mostly used in the creation the model. The few triangles used where strategically placed in areas where they will not hamper deformation. Lightwave, Maya, Max, C4D, FBX and Softimage versions have 22 morph targets for facial animation and expression. These morph targets can be further combined to create additional expressions when necessary. The model is most suitable for medium and close up shots on non photo realistic rendering for print, web, television and film. Modeling and rigging were done in Lightwave and exported to Cinema4D R16 for textures, scene set up and rendering. Preview images were set up and rendered in Cinema4D R16 with Redshift v.2.5.08. There is a file version for C4D R13, set up with default shaders and scan line render engine. The rest of the files which include Maya, Max, Softimage and Lightwave were set up with default shaders and render engines. All models, materials and textures were vigorously tested and labeled appropriately in the respective applications, to ensure compatibility. Features: Scene is set up ready for rendering in Cinema4D R16 with Redshift version v2.5.08. Diffuse Map: 4096 x 4096 Bump/Specular Map: 4096 x 4096 Polygons: 9132 Vertices: 9479 Multiple textures and Photoshop template included. Skinned FBX model with simple FK rig. Setup with default shaders and scanline renderers with preview subdivision level 0 and render subdivision 1-3 in Lightwave, Max, Maya, Softimage and C4D R13.
Nov 13, 2021 date ajoutée
Jan 21, 2023 dernière mise à jour

Avis

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