Tête 1 modèle 3D
0
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Caractéristiques
- Géométriepolygonal_quads/tris
- Des polygones1,853
- Sommets2,300
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésnon-overlapping
La description
This is a model of a Human head.
Originally created with 3ds Max 2011
|| USAGE ||
This model is an accurate representation of Human head using a scale of 1unit = 1 mm.
|| SPECS ||
This model contains 55 separate objects
This model contains 1853 polygons with TurboSmooth OFF
The Head contains 946 Polygons(876 quads, 70 tris, and 0 ngons)
Hair is done with geometry and transperancy.
This model contains only mental ray materials(SSS for the head and Arch_Design for the
other objects)
|| PRESENTATION IMAGES ||
All preview images are rendered with mental ray Renderer
No Photoshop or compositing used, Product is ready to render out-of-the-box.
|| TEXTURES ||
Head(SSS fast skin with displacement) - .png 2048 x 2048 :
Overal difuse
Epidermal
Subdermal
Specular
Reflect_edge_weight
Bump
Local_Env.jpg 2000 x 1000
Hair:
hair_transp.jpg 500 x 2048
hair_transp_slim.jpg 168 x 2048
hair_color4'jpg 104 x 530
Eyes: .png 1500 x 1500
eye
eye_Glow
cornea_Bump
Local_Env.jpg 2000 x 1000
Eyebrows:
eyebrows_transp.jpg 2048 x 2048
Eyelashes:
eyelashes_transp.jpg 1024 x 1024
|| GENERAL ||
Model is built to real-world scale
Units used: mm.
Scene objects are organized by layers / groups.
No third-party renderer or plug-ins needed in order to use this product.
|| ANIMATIONS ||
No animations
|| ADDITIONAL NOTES ||
File formats other than 3ds Max exported as base mesh (not smoothed)
Dec 01, 2019
date ajoutée
Dec 29, 2021
dernière mise à jour
Avis
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