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Tête 1 modèle 3D

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Tête 1 royalty-free 3d model - Preview no. 1
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Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
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RuDy Studio

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones1,853
  • Sommets2,300
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers


Specular.png

Reflect edge.png

Overal difuse.png

eye_Glow.png
1 MB

eye.png
5 MB

Epidermal.png

cornea_Bump.png
2 MB

Bump.png

Local_Env.jpg

hair_transp_slim.jpg

hair_transp.jpg

hair_color4.jpg

eyelashes_transp.jpg

eyebrows_transp.jpg
1 MB

Subdermal.png
3DS
(.3ds)

head 1.3DS
Collada
(.dae)
4 MB

head 1.DAE
FBX
(.fbx)

head 1.FBX
OBJ
(.obj)
1 MB

head 1.obj
3ds Max
(.max)
14 MB

mentalray
head.rar

La description

This is a model of a Human head. Originally created with 3ds Max 2011 || USAGE || This model is an accurate representation of Human head using a scale of 1unit = 1 mm. || SPECS || This model contains 55 separate objects This model contains 1853 polygons with TurboSmooth OFF The Head contains 946 Polygons(876 quads, 70 tris, and 0 ngons) Hair is done with geometry and transperancy. This model contains only mental ray materials(SSS for the head and Arch_Design for the other objects) || PRESENTATION IMAGES || All preview images are rendered with mental ray Renderer No Photoshop or compositing used, Product is ready to render out-of-the-box. || TEXTURES || Head(SSS fast skin with displacement) - .png 2048 x 2048 : Overal difuse Epidermal Subdermal Specular Reflect_edge_weight Bump Local_Env.jpg 2000 x 1000 Hair: hair_transp.jpg 500 x 2048 hair_transp_slim.jpg 168 x 2048 hair_color4'jpg 104 x 530 Eyes: .png 1500 x 1500 eye eye_Glow cornea_Bump Local_Env.jpg 2000 x 1000 Eyebrows: eyebrows_transp.jpg 2048 x 2048 Eyelashes: eyelashes_transp.jpg 1024 x 1024 || GENERAL || Model is built to real-world scale Units used: mm. Scene objects are organized by layers / groups. No third-party renderer or plug-ins needed in order to use this product. || ANIMATIONS || No animations || ADDITIONAL NOTES || File formats other than 3ds Max exported as base mesh (not smoothed)
Dec 01, 2019 date ajoutée
Dec 29, 2021 dernière mise à jour

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